I agree but sometimes its something tapping the parrot(an easter egg in Uncharted Golden Abyss) is difficult to you how to do in a specific enough manner for you to understand would be hard to word without spoiling the game.
Dolphin emulator for Gamecube and Wii, FCEUX or NEStopia for NES, SNES9X(more compatible games) and ZSNES(runs better but less games) for SNES, Project 64 for N64, PCSx2 for PS2, nothing good for original Xbox, tons of PSP ones, and Visual Boy Advance for GBA, and DeSmuMe for DS.
You'll be able to find these easily with Google as there are several sites. The ROMs can be gotten legally by buying the game from the developer and making the file yourself(I "recommend&q...
@The_Infected Probably just lack of optimization. They probably know the ins and outs of PS4 a little better because: a) they got dev kits for it first b) PS4 is slightly easier to develop for c)the deadline was too soon to optimize the Xbone version as well. It could be the power difference but they didn't do enough upgrading to explain how a console significantly more powerful than 360 couldn't handle the changes when the PS4 does so almost effortlessly.
@IlovethePS4 Its hard to describe. It's sort of like a timed Jenga game meets a dating sim with multiple endings. Its well worth buying so if its not free anywhere soon you should be able to find for less than $20 US somewhere
Wii U and Vita are not the same situation. Vita is getting indie games and JRPGs with the occasional first party exclusive so it's more like late game PSP than anything. It is not being supported as much as needed because early adopters and third party publishers didn't take the risk on the Vita they did on the home console. This created a self-fulfilling prophecy. Sony did everything right except price at launch, which is one of the mistakes Nintendo made with both 3DS and Wii U. Whi...
@nukeitall The problem with Vita is the perceived value. If something is fairly expensive and isn't getting tons of AAA(in marketing budget)support then it's not going to be perceived as being a good value. If it was $169 with a 16 gb card, suddenly it's an extremely good value with the big name games. Once it sells well, it then gets full third party support. The problem is Sony is content with where they are at. There is not a lot of risk being taken because the thing is already...
If you're willing to settle for 16 gb. Its $20 on Amazon during their holiday sale.
Phil Fish is the guy you're thinking of. Blow just came to his defense.
He said 360 was the "superior system to develop for". It wasn't anti-PS3 as much a criticism of the difficulties of developing for it. This is the reason why PS4 is so streamlined.
Now yes. It's had a year they didn't use very well but because of this year Wii U has better games than the launch lineups of the other two. Next year maybe. Nintendo's lineup is obviously going to be amazing but is having a handful of amazing Wii U exclusive titles(Bayonetta 2 Smash Bros, presumably a bit of unannounced stuff)additions to to eshop/Virtual consoles, and a few inferior versions of Ubisoft titles(Watch Dogs) better than having a plethora of multiplatform titles in a...
It can only be used once for now. Also you earn money at the faster rate than GT5 so you don't have to pay for anything
In the past 360s have seen a sudden rise in Australian sales everytime a Forza game releases, I'd attribute it to the regional popularity of Forza 5. When the dust settles, PlayStation will likely be on top.
They simply like Forza. Nothing wrong with that. Xbone's momentum will decline and level off after launch.
It's not that surprising when you consider Forza 5 is at launch. The series has been very popular when proportionally compared to other markets. Much more popular than any other exclusive at launch on either platform.
You're wrong in the main sense but right in a secondary sense. For GT, the first month's sales are usually not even half of what it goes on to. GT5 is still selling but so far it's the exception. GT5 was aso released in a big gap of pretty much nothing at the end of 2010 so it got more publicity and sold faster. GT6 is released during a console launch and decent multiplatform lineup for PS3. It will still sell a lot but it probably will be the lowest seller which isn't a bad t...
Or they release GT6 on PS3, make money off that(a few million at least if not closer to GT5 first six months), and then port it to PS4 and use it as the foundation for GT7. Everyone who GT6 will buy GT7 so they get extra profit for little extra expense.
For Sony it's E3, Gamescom, and TGS. For Nintendo its becoming the Nintendo Directs, and Microsoft it's just been E3. Everyone else. Throughout the year and E3.
They have a South Park season finale to do this week. It's better they spend time there then polished this turd.
@xJumpManX that's because Tomb Raider was action and mystery while The Last of Us was gloom and doom. The Last of Us is supposed to be uncomfortable(grim outlook for everyone) while Tomb Raider is supposed to be inspirational(Lara and the survivors overcoming what seems like insurmountable odds). You're supposed to happy when The Last of Us is done because the uncomfortableness is gone.
The Last of Us is like Game of Thrones. When you're reading/watching the even...
"Enjoyable" should be changed to "not tedious" Getting 10000 kills on a game is not an accomplishment because it requires no skill. It just takes time that could spent elsewhere. @JoGam What istuii meant to say was the process of playing a game in the way that unlocks the trophy(read: getting trophies) should be something you want to do or will enjoy after trying it. If the game forces you to use a weapon you don't want to a few times to exose you to it, it was a good ...