well, one thing is for sure, you can't argue with fanboys because you'll never win anyway.
it felt like extra cheese and extremely cringe worthy. You wouldn't caught me dead playing this....
"Combat will be a hybrid between turn based and action, with the heroine using song magic from behind protected by the hero standing in front.
The themes of the game will be “Coexistence by conflict”, “bonds”, “the ties between men and women” and “the ties between friends”. "
Already lost me. The game sounds generic as fk.
Call will be decided through a fan poll. These are the concepts as of now: https://s3.amazonaws.com/ks...
it's kind of sad really. If they went out I wouldn't give a single fk because they already ruined all their IPs that I liked. And from now on you bet they will be more of a mobile developer while making Triple A games that they hope cater more to the westerners while giving the middle finger to their fans.
Capcom doesn't care about pocket change, they want huge profit like COD and GTA.
School Days HQ is that game.
the nostalgia was off the charts. More than being a good game MGS4 got many perfect scores for pulling the right strings on many people.
oh Jokes you're always a joke. How many times MS has said that they are sorry in the past couple of months compared to any other company, ever? Maybe you have short memory spam but it has been a ton of times due to the multiple 180's. 0_O
http://cdn2.dualshockers.co...
Sorry!
"we are sorry" is becoming synonymous with MS. XD
Are you guys choosing LED because of lower energy usage or what? Because you know, Plasmas are superior and cheaper! Plasma tech has evolved so much they have the same life-span as a LCD and almost the same rate of burn-ins.
Seriously, it makes no sense to buy LED/LCD if you're going over 40 inches, it's just stupid. Lower image quality, higher price? Come on....
you don't see it because neither version is even running on a real console. On top of it this is a cross-gen game, which mean that the game was made for PS3 and X360 not for XB1 and PS4.
the MGSV music in the background makes Deep Down's gameplay feel more epic.
do you realize that both consoles have the same architecture and same design? lol
the only difference is the ram set-up. PS4 has GDDR5 and used the space left in the die for 2 more CUs while XB1 used that space for the esRam, so it has 2 less CUs (12 instead of 14 because 2 are disabled vs 18 on PS4). And that's all there is to it when it comes to just the hardware. PS4 wins at everything but CPU read/write bandwidth because of GDDR5 latency.
The next bat...
what fact man? The videos are of pretty bad quality and they look the same.
-__-
they did not explain anything. Most of the article was nothing but damage control. =/
like seriously, in what world will a 6.6% clock speed increase to the GPU will give you better results than 128 additional stream processors? *facepalm
Only delusional fanboys would believe something like that when it's so easy to visit a benchmark website like: anandtech and see it for yourself.
most game developers thought the EDram was pointless. Why they didn't learn from that? Instead of occupying space on die with esRam they could have made like Sony and use it for more CUs. But yeah, they went the cheap route with DDr3 and esRam was mandatory if they didn't want to bottleneck the GPU with small bandwidth.
it might be resolution differences what makes it look bigger or smaller. And about the frame-rate, remember that MGSV runs at 60 frames on next-gen console not 30 and Youtube is 30 frames capped, so it's not humanly possible to tell how good frame-rate is without software.
if you weren't a butthurt fanboy and had a much wider understanding of what is being talked here you wouldn't have written this comment. And that's why it'd be pointless to discuss anything with you.
now that's a comparison that would make more sense instead of comparing a map with have never seen to another map we have never seen either.