They are adding all the features no one wanted on Xbox but all of sudden it's now OK and for a higher price tag on the PS4.
Fanatics ruining the gaming industry to prop up a sinking company.
So you want them to make a different game? Sure, it's called Siege.
Only a 90k lead? How is the Xbox doing that well? I thought Microsoft wasn't selling at all. Good job MS.
You are sitting at home and watching Amazon ratings and waiting for NPD reports instead of actually enjoying the games?
Hey, whatever makes you happy. So ironic.
How'd you do on challenging?
I'm having a hard time figuring out why you are having a hard time. $3K considering it is a dev kit and not mass production for consumers but if you want the prototypes you have to work overtime to afford it.
Why limit yourself to only virtual when you can augment?
That's like saying don't get a PC, get a console.
Sony is going to get blasted if it isn't 4K resolution and they market their console as 4K. And if it is only for movies and media then they completely lost their focus on gamers yet again. First Vue and now this.
No wonder their game library is mediocre and doesn't hold a candle to the PS2 and 3.
Have you guys not heard of mouse and keyboard? The Holy Grail of FPS shooters?
But you could use the Elite Controller and all of its wonderful features on PC.
This was most certainly a teaser. Day one purchase.
Ouch, So the game is still broken and unfinished? That doesn't bode well for gamers. Devs must be having a hard time on the new system. They are looking to see what they can cut out of the game like the previous remaster to reach the next and (final?) release date
They have no idea why this is happening? What exactly do they analyze? Folks with 120 or 144 hz monitors can play at a higher rate but let's down play it for the peanut gallery? What's causing the stuttering? We don't know so we blame "limitations" of UWP?
How do you guys drink this up? DF keeps losing my interest. They have to be one of the worst graphics analysis companies out there. My guess is hits first, engineering later.
If you knew what was up then how are you surprised? If you didn't know QB would require high end hardware to run then maybe you shouldn't have a gaming PC. Stop trying to remove responsibility and know what you are getting into before hand.
Nah, Unity was terrible for many people, both on PC and console, much worse than QB.
They'll likely take what they learn from these games, considering none of the UWP games were scheduled to release on PC originally, and implement the necessary optimizations for the next wave. Sort of what they do with every other software they develop.
I'd wager they are just doing the automated conversion process and pushing out the releases. Not going to moan and groan over Xbox only releases not initially working on PC.
When pre-orders were available there was zero reason not to have a copy for both AND Alan Wake on top.
Performance can be patched over time.
Strange Infected... You were able to see so much more of a difference between Xbox and PS4 games. Now any Xbox and PC game you see the obvious res and fps increase.
Then again you are watching a compressed streaming video from IGN. Do you have both copies to test for yourself, or just another Sony fan who doesn't plan on buying the game?
Are you sure you called it or was it the same line of thinking from the entire gaming community that swayed your thinking?
Tin foil hat for you. Have any more unfounded conspiracy theories?
Running fine
http://www.pcworld.com/arti...
This game looks so clean on PC. May have to get this on launch.