The animations, specially the sprinting needs a lot of work.
Shift (God Eater) team is also working on it.
More like Lost Planet (Grapling + traditional guns) + God Eater.
The open world swinging has serious framerate issues. Just see for the first few minutes of the vid.
Awesome! It's a stretch but I hope SKV gets localized too.
Kinect 2.0 is the crust that some doesn't like but forced to receive when served.
LOL I've been spreading that speculation since announcement it had 8 players :P
I hope that isn't the case tho but if it makes it a jankier (performance) game then I'd be down to just having 4 actual players.
This actually has a versus/pvp mode from what I've gathered so it could possibly have 8 players. Western VITA games can do it.
PC doesn't have paywalled services from PS+ and XBL
LOL Cloud saves and paying for some apps and paying "again" for internet.
I'm more lenient to PS+ since the multi-platform (PS3/PSV/PS4) freaking meaty enough for me.
@zeal0us
lol I actually asked about that in SW gamespot.
Apparently there is a "God Race", the race to have and rule them all.
Also, it's pretty niche but multi monitor is crack so much real estate for just about anything.
Circle Pad Pro or Stylus. Flood the bottom screen with virtual buttons/icons.
Maybe stylus is a good pair for mine craft for precision building/mining.
Just make it a Japan port machine.
AAA games like Killzone Mercenary has failed to make the VITA mainstream and AC3L now leaving to greener pastures (PS3 HD version).
May be much better to co-fund/co-publish more popular 3rd party IPs like Type-0.
At this point, Minecraft (that isn't behind console versions) and RP might be more realistic to keep the VITA's "relevance" outside Japan than an big ass budget for an exclusive G...
LOL publisher meeting:
"Let's just make PS4 games accessible for RP. Forget about VITA exclusive titles!"
"Right."
"Sure."
"Yes."
"Yup."
"Smart."
:( VITA am cry
l
/l\
/ \
It's also the screen resolution.
Your losing pixels from 1080p (Full HD) to 544p (quarter HD) final render on VITA's screen. Distant enemies can be harder to discern.
The tiny screen doesn't really help either specially if your eyes aren't used to the proximity.
Not bad. I don't think there's anything like GR to replace it.
UCGA, IMO, can only be replaced by KZ:M but it's unlikely because it only came out recently.
Shit your eyes out.
What's the deal with the colors?
Just like 4:3 going 16:9.
Just like 720p to 1080p.
Yup, I don't see the point. =/
50/50.
Next gen mobile chips (4-6 years) for 3DS/VITA/"other", can likely push Mulit-Platform Home Console/PC titles because of diminishing returns in graphics and with barely any gameplay mechanic breakthroughs in the near future.
Only when 40 dollar games start selling well on iOS/Android will by then kill "handhelds".
Trend says cheapo games and simpler game designs are much more of a hit.
Heck yeah!
This is a big deal for me.
My personal TV doesn't have a 3.5mm audio out.
I think the Touchpad is more interesting though.