To be honest, I don't really attribute a device's ability to do something my current device can already do to a great buy. As far as streaming, the Wii U doesn't do much that the combination of my Chromecast/any other one of several devices connected to my TV and my mobile device doesn't do. I'm not taking away from why you like the Wii U, and you're totally entitled to like it or dislike it for whatever reasons, but I do say that there are other ways to accomplish tho...
There are issues dating back to 2013, if you Google it. Here is an example from Sony's forums.
http://community.us.playsta...
The issue is not nearly as common as the RRoD, and no one said it was, but it is an issue that a lot of gamers have been having with their PS4 consoles.
Please note that the episode does NOT compare the Xbox 360's RRoD to the PS4's disconnecting controllers. Instead, it compares the HANDLING of the two issues by these two separate companies.
I'll also posit that if a console cannot keep hold of a controller's connection, it is essentially a brick, as the user cannot use its input devices.
I fixed the report over there. ---> N4G is all buggy for some reason and clicking "Fixed" leads me to an error page.
To all those who commented, check out Cryaotic's videos. He has a very different style from PewDiePie, and is very popular as well. If you don't like PewDiePie, I'm pretty sure you'll enjoy Cry. Heck, if you DO like PewDiePie I think you'll enjoy Cry.
You may enjoy Cryaotic's videos. He has a completely different, more artistic style to his videos. We referenced him in this episode!
If the game resembles that original trailer at last year's E3, then I definitely agree. The character models look absolutely amazing, but I feel like it's had a slight downgrade. Not a significant one, mind you--these graphics are still leagues ahead of most other games this generation--but I feel like the level of detail from that original trailer isn't there anymore. :(
Nevertheless, I agree that US4 will be absolutely fantastic, just like the previous games fro...
That would DEFINITELY give PS4 sales a huge boost.
"2015 is a big year for Xbox One lovers as many big exclusive titles are ready to release. There is no doubt in fact that PS4 is getting popular with every passing day but Microsoft is also trying to compete by releasing some exclusive video games for Xbox One lovers."
Weeeeell....
I'd love for that to be true but the first half of this year is really bare for Xbox One. There aren't any exclusives coming out for it during that time, unless I...
Was responding to realplayer82, not Forn. Why should it sell poorly on PS4 only?
Why...?
I don't think so. It'd just make people actually read the review instead of ignoring it and judging an entire game by a single arbitrary number.
Ah. It's hard to be descriptive enough in titles.
I tried to go with this format. There's the name of the podcast, the episode number, and a snippet of something the episode covered. N4G's interface labels it as a podcast. The actual description is right underneath the title (albeit a shortened version of it); I didn't think visitors would need to go to the website just to know what this is, even though they'd have to go there to hear the show.
...
Is something wrong with it?
It's more important to keep it true and fair than to "keep it PS."
I'm thankful for my mom, who has sacrificed a LOT to help me get through college.
I'm thankful that I'm about to graduate from college in just a couple weeks.
I'm thankful for the professor who went above and beyond to help me with things I didn't understand.
Happy holidays, everyone! :3
Major_Nailson
Sony is a company that caters to hundreds of millions of people. It wants your business but it won't collapse sobbing on the floor if you decide to do something else. You are a gamer. Your gaming experience is your choice, and not Sony's.
This is actually a very, very interesting read. Thanks!
Good question. I'm not sure. It would depend on how Xbox handles updates across different versions. A lot of it is just code updates, so I don't know that it would be as much as it sounds like.
In this episode, we discussed an article from Engadget and a response to it from Forbes that seemed to imply that it was us, the consumers, who were at fault for the Wii U's issues.