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You are missing the forest for the trees. Despite the fact that the XBox is in last place, it’s still selling a heck of a lot of consoles and there’s money to be made. And the console is a flagship advertisement for GamePass no matter what. Kind of like how the Surface lineup of computers don’t compete anywhere near to Apple in sales, but still bring in revenue and keep the hardware brand awareness alive. MS will eventually go platform agnostic with GamePass, but they might continue to desig...

950d ago 3 agree5 disagreeView comment

This is accurate. Microsoft wants to establish a steady revenue stream from their game division by being a multi platform publisher. Remember, the acquisitions were more about that sweet Candy Crush revenue stream than an attempt to beat Sony at their game. MS has little interest to invest hundreds of millions of dollars in high-risk story driven titles. They want to de-risk their overall portfolio by relying less on selling that one blockbuster game every year, but by locking you into a subs...

954d ago 19 agree17 disagreeView comment

This is exactly it. MS would love nothing more than to offer Gamepass on PlayStation as long as the revenue sharing still remained profitable. But Gamepass is NOT cheap to run and maintain with high profile titles, so they would need a ton of subscriptions to make it worth their while.

It’s also possible, if the subscription model fails, that XBox Studios just becomes another third party publisher releasing titles on PlayStation and Switch from their acquired library.

964d ago 2 agree0 disagreeView comment

MS has invested in publishers with the goal of producing a steady and perpetual revenue stream. They won’t care about selling consoles or winning the “console war” - they have already admitted to that. From a business sense, the games/subscription revenue is the prize. I would not be surprised in the slightest if in 2027, MS shelves their hardware ambitions and manages to put Gamepass on PlayStation. That’s a win-win for everyone in the end. One less doppelgänger console (the Switch exis...

967d ago 0 agree0 disagreeView comment

I would imagine that Sony would like to make the Portal compatible and might eventually. In today's gaming climate, it's better to under-promise and over-deliver later than risk aiming high and getting burned at the stake.

972d ago 0 agree0 disagreeView comment

A culture of intolerant and unreasonable expectations may eventually lead to an implosion of the industry. That would be bad for gaming.

973d ago 0 agree1 disagreeView comment

Everyone's mileage will vary. At this late stage in game technology, there is very little graphical flare that can impress me anymore. Some scaled back fencing, grass, or reflections, when the overall visual product is still a tremendous human achievement, is not worth the stress. If ray tracing is a make-or-break feature for you, so be it. For my tastes and for the cost of performance it entails, I likely wouldn't even notice it missing 10 minutes into playing.

...

974d ago 0 agree4 disagreeView comment

This kind of reaction is tiring. For people saying, "they shouldn't show footage until closer to release".... because some nips and tucks and to be made? Because a puddle reflection might change? Are we really that pretentious? It's a ridiculously complicated development cycle... it's art... it's science. These are not things that move in a perfect linear line from start to finish. There are changes, updates, tweaks, and optimizations. And yes, sometimes that ...

974d ago 1 agree10 disagreeView comment

The point of the Portal is that, hopefully, it'll just work. It is being billed as a seamless experience... you turn it on, and your PS5 responds immediately... no need to log into the Remote Play servers or muck around with a secondary app to get it to work. The jury is still out, but I've preordered one as I have played my systems remotely on many occasions and find it to be a useful feature.... plus the full Dual Sense controller is the main draw, as I can't stand tiny contro...

980d ago 0 agree0 disagreeView comment

The Vita is/was a clunky way to play PS4 games via Remote Play, especially with the cramped controls and lack of buttons. I did it a few times, even playing over the internet 1000 miles away. Still, it worked and although not ideal, it gives me hope for this doing the trick. I would imagine the streaming/decompression tech on the Portal "should" be leagues better as it is dedicated to this function, whereas the PS Vita's functionality was just a bonus feature.

980d ago 0 agree0 disagreeView comment

I’m expecting reviewers who are inundated with devices all day long to miss the point of this device. It’s about convenience and getting the feel of playing on a PS5. If the tech works well, it’s a nice complement to a PS5 owner’s gaming options while using already owned software.

983d ago 0 agree0 disagreeView comment

The "profit" number is a murky combination of the PC Xbox store full of mobile apps. Selling Candy Crush style games is their saving grace. The trick will be in convincing gamers to spend money on their lavishly expensive Xbox console games, else there's no point in continuing the effort.

992d ago 2 agree2 disagreeView comment

Do you want them to make the Switch 2 that needs a fanny pack power module to run? You can’t squeeze water out of a stone…. XBOX Series S is still a large machine and you can’t just magically shrink that down into a tiny tablet size without serious power and thermal compromises.

993d ago 1 agree2 disagreeView comment

The Switch 2 will be PS4 levels of performance. It is what it is. Nintendo can’t make a chunky handheld for the mass market. They will have to stay within the power envelope available given the size precedent of the machine they’re making. At this point in technology, they can’t just make a 6 TF beast and expect it to look like a Switch.

993d ago 1 agree0 disagreeView comment

Yeah, no.

Resident Evil Village is getting a port on the new iPhone 15 Pro lineup of smartphones. It’s 30 fps at low settings (likely 720p). Not even Xbox One S levels of quality.

Raw specs don’t tell the whole story.

994d ago 2 agree3 disagreeView comment

What are you expecting from a handheld? The Steam Deck is about X-Box One caliber power, and it is a meaty device. Nintendo will likely want to have something a bit thinner/more efficient, and you sure aren't going to be able to do that in a small form factor.

994d ago 5 agree3 disagreeView comment

There will never be another dedicated PS Portable system unless PS6 goes the way of the Switch.

1019d ago 12 agree3 disagreeView comment

For people who don't have the luxury of sitting in front of their big screen TVs all the time, especially those that travel, this looks like a great tool. No need to rebuy games, just directly link to your system remotely and play. The big draw here is the directness of it all. I'm assuming that everything will "just work", and that the latency and play quality will be better than other remote play options. Add to the fact that you aren't compromising ergonomics by e...

1021d ago 4 agree0 disagreeView comment

3.5 to 1, but who's counting?

1023d ago 1 agree9 disagreeView comment

Isn’t the new GoW just a sequel technically?

I personally think they can leverage the roots of the series. The original TM in 1995 took place on Christmas Eve 2005, and it was the 10th contest in history. Why not “reboot” the franchise by making a prequel of sorts showing the origin story of the series and maybe linking all the future games in a brilliant way. Seems like such an obvious idea to leverage old with the new (kind of look how Doom 2016 did with its lore).

1053d ago 1 agree0 disagreeView comment