Otheros, Nintendo withheld specs because to them the experience is what matters.
As for eDRAM, it's 4 MB per core. 4 cores is the likely minimum (since Power7 comes in 4, 6 and 8 core variants) which would give it 16 MB's of eDRAM.
For reference, the X360 has just a little of 1 MB.
EYEamNUMBER1,
IBM's German division, Dehomag, sold IBM's punch card machines to the Nazi party just as any other business would sell their products to a customer. But the Nazi party eventually took control of Dehomag for more nefarious uses.
As for the article, Power7 CPU's are 8 core chips with 4 simultaneous threads and 4 MB of eDRAM per core. Reduce a couple of cores and some clock rate to keep the thermals in check and you have one hell of a powerf...
Isn't origin just a content delivery system and not an actual online gaming service?
From what I can gather, over 20 million WM+ units have been sold to individual users. This holiday season and Zelda next year (wouldn't doubt it's bundled) will likely increase that figure to near 30 million.
Played it at E3. It deserves the hype from my 30 minutes with it.
Star Wars Episode 1: Podracer (N64) and Top Gear (SNES) are missing from this list.
Chris, prior April 1, 2007, Sony reported total units manufactured. For PS2, those figures are still tallied into their total figures. So any units distributed to developers, publishers, retailer kiosks, educational kiosks, hotels, cruise ships, etc...all are accounted for as well. There is also the matter that Sony sells the PS2 in many countries not tracked by VGChartz...or NPD, Chart-Track/GfK, Media Create, Famitsu, etc... So a discrepancy between the total number manufactured and the...
How is that you guys still fail to grasp the concept of units sold to retail and distributors and units sold to consumers.
When Sony, Microsoft and Nintendo release their quarterly results, the sales information contained therein are always units sold to their customers...the retailers and distributors. These are legal documents and by law cannot include sales to consumers because they do not sell directly to the consumer. A sold unit is a unit sold to a retailer or distrib...
Perkel, ever wonder why those other tracking firms I listed never have the exact same figures as each other or the console makers? It's because the sampling data varies between each of them. With VGChartz, they can't sample data from every country the consoles are officially sold in and Sony has the PS3 released in territories the X360 and Wii are not in yet.
As for Sony reporting units sold to consumers, you are incorrect. As of April 1st, 2007, Sony changed their...
Ignorance must be such sweet bliss. Must be easier to live delusional than accept reality, truth and facts.
I do also love the irony in your statement. Claiming Nintendo released the Wii remote only as an add on despite the fact it's the default controller and it is Sony that is releasing Move as an add on.
Do you understand the difference between retail sales and business to business sales?
Anytime Sony, Nintendo and MS report sales data, they are reported how many units they have sold to retail and distributors, not consumers. VGChartz, NPD, Chart-Track/GfK, Famitsu and Media Create report consumer sales.
Learn the difference between he 2 reporting methods.
We aren't calling X360 sales any differently than PS3 sales. In fact, I don't see how you could derive that point from our posts given that we said absolutely nothing about X360 sales at all. In fact, I even stated that all 3 report the figures the exact same way....because it's the industry standard method of reporting sales.
You really are making yourself out to look quite the fool. And I appreciate the disagree's for my posts.
Thanks, JDoki.
I have to go over this concept every single quarter. It's very simple to understand and quite logical when you look at it but people either fail to grasp the concept or intentionally ignore it so they can troll their anti-whatever disinformation propaganda with impunity.
ChronoJoe, you do realize that units sold to them are units sold to their customers? WE are not their customers. Retailers and distributors are their customers.
They can claim units shipped as units sold because they ARE sold. The retailers and distributors bought them.
Look up Supply Chain to understand it better.
Tinybigman, you aren't too familiar with the difference between units shipped and units sold, are you?
To a console maker (all 3 of them) they don't sell directly to you and I so in their financial reports they tally their actual customers...the retailers and distributors that buy directly from them. These figures will ALWAYS be higher than the figures provided by VGChartz because, like NPD, Chart-Track/GfK, Media Create and Famitsu, they track units sold to customer...
The Networked Products & Services division (which houses the PS3) still had a $43 million loss. Sony as a whole company had a profit but the Playstation division again had a loss after achieving profits earlier in the fiscal year.
This is no knock on PS or Sony, just correcting some facts.
That's the spirit, Jagstaboy.
Going to grab much of the same myself and hopefully Xenoblade and The Last Story. Localize them, Nintendo. You hear me?
And then bring us Disaster: Day of Crisis, Fatal Frame IV and Mother 3 while you're at it.
Go to Google and type Wii Headbanger Conduit 2. There's your headset.
Go to Google and type Monster Hunter Tri Friends Codes. There's your no Friends Codes game.
Always funny when people try to complain about Wii yet don't do research on their own complaints.
So now that Nintendo and 3rd parties are making a better effort to appease this vocal group, are they going to step up and make good on the offers or cry, whine and complain and sh...
Uh, Focker. Piracy on Wii and DS are nowhere near as bad as you're trying to make it out to be.
DS has the best software attach ratio of any portable console in history.
Now i do understand that many European nations have a high piracy rate because the R4 chips are sold in every store but outside of those nations most gamers haven't even heard of the R4 chip.
SnipermkO, Nintendo and 3rd parties have collaborated on what games to display so it's not just Nintendo at fault here. There is also the fact that there is no way these games would already have a working Wii U build to display. The point was to show approximately what they will look like.