...You were able to snap the achievement bit before.
You uh... Really couldn't figure out how to access the guide, go to the gear, then select what you wanted highlighted?
There was a faster way but that was the easiest. Then Unsnap only appeared when you had something snapped allowing you to close the snapped selection instantly.
Think there's a huge difference in removing the snap feature and OtherOS.
One at least still lets me use the features of TV minus snap. Plus all apps work without it where as another OS can't be installed to a PS3 after the removal of OtherOS, its sole feature.
Removing snap won't stop you from playing games, using apps, or any other thing. Removing OtherOS did actually eliminate options.
That price is no longer true. In my area McDonalds wants $1.79 for the toy before tax.
People really seem to misunderstand McDonalds. It is corporate but franchised. Franchises get to set their own policies and price points then choose what promotions they want to take part in. Like the McPick $2 here doesn't have Hot N Spicy.
Nintendo themed soda anyone?
http://patricksthoughts64.b...
@cbuc1125: How is that jumping to conclusions?
Forza Motorsport 6 was simply made able to run at 4K/60fps with tests verifying those results only taxing the hardware at 66%.
https://www.gtplanet.net/pr...
Further it has been highlighted even by Sony that PS4 Pro uses the checkerboard technique to achieve 4K/30fps. Mark Cerny, the ar...
@S2Killinit: You mean like HoloLens which looks to offer MR? Both AR and VR experiences?
https://www.microsoft.com/m...
How about the fact that at this point it's highly likely Scorpio will also support more than one headset, not being tethered to only one VR device working?
3357d ago 10 agree22 disagreeView comment
Good stuff. Atoms now available on all Xbox Ones. 🙂
Because they listed what people thought was going to be "benchmark" specs roughly nine months ago. Digital Foundry got hands on time with Scorpio and confirmed specs of the console to be accurate with what MS stated they would be.
@bouzebbal: I'm sure you'd love them to stop providing facts
6TFlops achieved, not a benchmark
4K/60 was shown off yesterday being workable in two days then still only reaching 66% of its threshold without console specific optimization
The excuse Sony gave for PS3 not having rumble was sad in particular when later revisions included Dualshock and still retained Six Axis.
The price I somewhat understood due to Blu-Ray Players at the time being priced higher. I still don't see why they dropped the RSX chip though. Cut costs sure but $100 less from RSX removal? NVidia must've been gouging like crazy with Sony co-developing it.
@SkippyPaccino: Why did Sony go ahead with PS Now? Where's the logic? It's backwards to charge people repeatedly for the same content merely because it's on PS Now then act like playing those streaming PS3 games on your PS4 is a form of backwards compatibility. Never mind those PS2 Classics they sold you on PS3 that they're selling you again on PS4.
I could buy a PS3 and have a larger library to play versus PS4 plus save money. I could buy a 360 and have a l...
Not to mention the obvious one. Why shouldn't PS2 have moved more anyway?
PS2 was released in later regions by November 30th, 2000. Xbox was released in later regions by March 14th, 2002. PS2s first release region was Japan on March 4th, 2000. Xboxs first release region was North America on November 15th, 2001.
PS2 was also the second PlayStation console with the brand already being established. Xbox was the first Xbox console and started the brand.
...
@djplonker: Talking about this aren't you?
http://m.ign.com/articles/2...
"" Because of this, the Xbox boss said people shouldn't be "worried that this thing is going to be unlike any console price you’ve ever seen," as they "didn’t design it that way.""
Shouldn't be hard to figure out either.
From 8 cores clocked at 1.75GHz to 8 cores clocked at 2.3GHz
12 GCN compute units at 853MHz or 914MHz in the S to 40 custom compute units at 1172MHz
8GB DDR3 to 12GB GDDR5
Bandwidth increase to 326GB/s
Everything about Scorpio received a nice boost and even some changes compared to Xbox One & One S.
Not to mention places it ahead of every console to date in numer...
The specs you listed are for a Xbox One or One S. Both have 8GB with 5 available to developers. PS4 has 8GB with 4.5GB available while Pro has 9GB and offers 5.5GB.
The statement above is also a direct quote from this story. Developers have access to 8GB. Just like the Pro the Scorpio is getting a RAM increase as it has to for 4K@60.
Further the quote I posted actually says exactly that.
EDIT: You seem to be misinformed. Also extremely ...
There's 8GB in the Xbox One with 5GB useable by developers. The other 3GB is for the OS.
PS4 also has 8GB with 4.5GB available to developers.
PS4 Pro has 9GB with 5.5GB available to developers.
Nintendo Switch has 4GB with 3GB being available to developers.
That statement is a direct quote from this same story. Developers will have 8GB to work with. Since Xbox One needs 3GB for the system it would be safe to assume that much if not more will a...
12GB RAM, 8 useable confirmed.
"The new console gives developers eight gigs of RAM to play with, but existing Xbox One titles were only built to utilise 5GB - something the hardware team use to their advantage."
So much for 6TFlops simply being a benchmark. It's definitely going to be an impressive machine.
Xbox One plays Xbox 360 games whereas no other current console offers backward compatibility. Does that mean to you that Xbox One is not current because it plays last gen games?
Microsoft has also never confirmed Scorpio will not have exclusives. Multiple higher ups known to deliver valid accurate statements have said it's up to developers what they want to do.
@Sirk7x: The LG G4 does not contain the Adreno 418. It contains a Snapdragon 808.
Further the Tegra X1 vs Snapdragon 810
http://www.phonearena.com/n...
The Nintendo Switch is also downclocked to 768MHz while docked and 307.2MHz when undocked.
...Did you also state that smart phones have the fu...
It will when support for Wii U has ended really & Vita still remains.
Came out before the Wii U, still going after the Wii U.