No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!
Microsoft closed so many because the amount they bought was not financially sustainable.
The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense
@GhostScolar
A former Microsoft employee who had access to the hardware sales and growth confessed day 1 PC releases killed their momentum.
They are driving third parties away because aren’t supporting their engines or releases anymore (see MT Framework and HAAK) plus making third parties gimp their games on Series S and by failing to support third parties and forcing them to develop for an unnecessary additional SKU third parties are retaliating by baili...
It’s because they’re doing what Sega did and leaving hardware but they’re trying to not admit it straight away. He knows people will just stop with the Xbox and cancel Game Pass if he admits it.
The day Nintendo put anything on PC themselves is the day you know dedicated hardware is not sustainable anymore. Nintendo sell their systems to make profits so if they do it, it’s a PC future.
BehindTheRows
I’ll say what I said before.
Microsoft made instant acknowledgement that their exclusives were cross gen at the start of Series life. Sony had cross gen PS5 games but tried to cover it up. They started releasing on PC because they saw Microsoft doing it. Then they released certain games day 1 in certain cases.
They are SAYING AND DOING the SAME THINGS as MS in every case. This won’t be the exception. If you think they aren...
That was under Iwata. Not necessarily going to happen under Furukawa.
The question that people should be asking is will publishing on rival consoles really be the ONLY thing Microsoft do that Sony don’t?
Sony have followed in Microsoft’s footsteps (and I will remind people I think it’s a mistake but the fact is they ARE doing it) every step of the way. They did cross gen exclusives. Then they did PC releases. Then day 1 PC releases in this case and seriously with how Helldivers did you can’t expect them to keep their word on not doing day 1 P...
No company is too big to fail. It’s the ‘too big to fail’ mentality that Don Mattrick had with the 360 that Microsoft still haven’t recovered from. Sony especially not being as rich as Microsoft, they can also fail.
Venom
Boxed sales are still high. It’s mainly Xbox where physical demand has crumbled. Sony is making a mistake following Microsoft’s footsteps.
When they have their own system they get full royalties and have full control. Sony throwing that away for short term software sales will destroy PlayStation hardware
If you watch or read any old interviews you'll see they tried to pitch Xbox hard in Japan. They designed 360 to be white and slimmer to aim it at the Japanese market. They invested heavily in JRPGs early in 360's life. They even redesigned the original Xbox controller to suit Japanese tastes more.
The country just didn't bite. There was confirmation later that the rumours that the Xbox was planned to have a Dreamcast chip was true. I wonder if they would ha...
badz149
1. I am not proclaiming it as gospel to be the reason. It is speculation.
2. It is absolutely fair speculation. 32GB cartridges in a world recovering from COVID cost more money than 16GB. The cartridges are nothing like Vita.
They are a lot, LOT bigger.
Actually, the file size is over 18GB so it might be the price of the cartridges to blame. Can't say for sure though.
The honourable mention though.
I am saying if they had done Killzone 2 for PS4 it would have sold better than these PC ports. I am aware it never happened but it should have.
Glad to see a developer paying attention to those Uncharted and Sackboy sales. There was more money porting Killzone 2 and Little Big Planet to PS4 than there was porting those to PC.
PC fanboys need to accept it. People know that if you want Sony's games you will buy PlayStation hardware and they aren't going to change that mentality. Sorry Jim, your hope to replicate MS failed.
Those are sales figures, not people actually purchasing games and using the systems. It proves everybody who said the PS4/X1 is holding back current gen were right. Hopefully this sets an example and devs continue to move on.
Nothing to do with marketing. Jim Ryan has screwed up. Sony followed in Microsoft's footsteps expecting their games to sell on PC but SHOCK, they are PlayStation games.
Time for Sony to drop the PC market since they clearly don't appreciate their offerings. Jim Ryan just expected Microsoft's PC success to carry over to PlayStation and he was wrong.
Their exclusive quality was actually lacking before X1. It was towards the tail end of the 360 where they were obviously falling behind everybody. In regards to buying IPs, sure they have bigger names but only time will tell if the development talent pays off, since that is what truly matters in the long run.
I refuse to swallow that pill that "rising dev costs" is what is stopping Rockstar making more games. It is just down to milking GTA V as dry as it can get until there is nothing left. Flogging the dead horse that is GTA Online into the ground will make them regret things when they have nothing else to fall back on. The fact that they have cancelled literally everything just to focus on GTA 6 leads me to believe the next gen release of GTA V milked edition didn't live up to t...
At least the $50 million GTA IV DLC claim was backed up by showing the transaction through Take Two’s income reports. This has nothing but people speculating.
If the game was in development for so many years it no doubt cost Sony a lot of money but unless somebody at the top monitored every single thing with the game’s development very few will know what the actual figure really is. And the people in the boardroom never release numbers publicly