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tablecloth

Trainee
CRank: 5Score: 44270

These are dark times we live in.

3646d ago 4 agree0 disagreeView comment

My little brother was top 5 in doubles Smash Melee there. It really is a under appreciated e-sports (thanks to Nintendo themselves), the finals had 32k viewers or more on Twitch.

3653d ago 0 agree1 disagreeView comment

It will be called, Destinies.

3653d ago 0 agree0 disagreeView comment

Destiny 2's story is probably finished as well, maybe for future dlc content.

3654d ago 9 agree1 disagreeView comment

@thekhurg South Park

3656d ago 2 agree0 disagreeView comment

Ask him out already since you like to complain about him ;)

3673d ago 1 agree4 disagreeView comment

I'm a big MGS fan too and I would like to see this type of news, mind you.

3682d ago 6 agree1 disagreeView comment

Haha just watched the weeabo video of him

3682d ago 0 agree0 disagreeView comment

Comment of the day!

3682d ago 4 agree3 disagreeView comment

Dude take a chill pill, you misread too much. lolz

3685d ago 3 agree4 disagreeView comment

You jelly?

3690d ago 14 agree2 disagreeView comment

Nintendo did hurt the VR name because they do what they always do. Sell a cheap product and make profit out of it.
That may work for consoles or handhelds but for VR? If you look at the specs of the Oculus (and what's needed for it) it ain't cheap. You need a lot more out of a VR headset and or rig, the entry level of VR is just higher than your consoles and PC's games.

And "limited by the technology" is no excuse imo. They should have not relea...

3695d ago 4 agree0 disagreeView comment

@kleptic
That's certainly true, but my money is on 760/960 (TR2013 had 480GTX) recommended. Mostly because it's also on the 360 so the engine isn't that demanding.

But I wonder if you need a 980 to set everything on ultra with TresFX. Because it's extra demanding for Nvidia users, even The Witcher 3 Nvidia's HairWorks was some heavy stuff.

Wish Dev's would focus on DX12 solely.

3696d ago 4 agree0 disagreeView comment

Depends, if the TresFX/PureHair still take a huge chunk of frames.

3696d ago 4 agree2 disagreeView comment

Congrats.

3696d ago 3 agree3 disagreeView comment

For the love of money is a root of all kinds of evil.

Paid mods is not a bad thing, it's the redistribution of profits that is. If Valve and Bethesda for example took 20% and 80% goes to the modder, is that really bad?
To counter that: if a single cosmetic sword item costs $5 then I would say yes. Not that they can't do that but it seems too greedy.

Its the LOVE of money, not money itself.

3707d ago 0 agree2 disagreeView comment

You will have to wait for Bethesda to release their SDK, so far the mods are done without the SDK and might not be that stable for consoles.

3713d ago 0 agree0 disagreeView comment

Building from the ground up is great but has it flaw too. Namely development time, it would take years(?) to make a game from the ground up. It would be of course way better than backwards VR implementation.
But I wouldn't mind playing a couple of old games, while waiting for the ones build for VR. Bethesda games are a no brainer for that.

With companies biding their time and looking what market VR will have. I believe for now that "great" VR titles will...

3719d ago 4 agree0 disagreeView comment

@The280x Last week I uploaded a video to Youtube , it's about 20min long. The original video size is about 6.1GB, if it's posted on most video sites it will get compressed. The only way for you to see how it originally looked like is that I would share that original video.

Pictures takes less time and space without compression, unless you save it as Jpeg or something.

3719d ago 2 agree0 disagreeView comment

Why pictures? Because of conversion and compression. Online vids (mostly) never are what you see on your own screen.

3720d ago 3 agree1 disagreeView comment