No it hasn't, it's selling much worse than PSP, and the upcoming game lineup is mostly mobile-quality cheap games.
Aren't you also implying you don't deserve any of our money?
Nor the money.
Sony is too stubborn about any problems you list about the Vita. We've been complaining about memory card pricing since before launch, but still to this day they refuse to do anything about it, and now look at where things went with this system. They're so oblivious to consumer feedback it's really sad and insulting.
Anything "might" save the Vita brand, but nothing so far worked. I doubt this will, I mean, look at the whole PS4 remote play thing, that didn't do it.
This system has next to no hope. The amount of potential it once had is just gone and most gamers have passed on buying one of these. It also doesn't help when Sony is no longer giving it any priority other than cramming in shoddy collections of games that "work" at best and ran much better on the P...
The DRM on PSNow is kind of how the whole service works. The entire game is processed by the servers otherwise the game wouldn't work at all on PSVita, PS4, PC, etc. It works just like OnLive, Netflix, Hulu, and any other media streaming equivalents.
This is different from DRM in its conventional sense.
Because it's only on Xbox One, a system many gamers don't even want.
They wouldn't remake the games if it wasn't for money, so no.
Why bother either way? The new gen is here for the new gen. Let the last gen go already, the install base is moving on to the new consoles. Developers/publishers have begged for new consoles, yet all they have been doing is pump out cross gen content.
It's getting Japanese support, but for most gamers here in the West this thing doesn't suit them. There's too many issues with the system that Sony refuses to resolve and they decided to cut a lot of support for it instead.
Now it's being fed with mostly cheap mobile quality indie titles and PS2 collections that look and play bad, while its competitor handheld's weak hardware is being utilized very well by both first and third party developers. The Vita is...
MS is not at fault. Sony and Nintendo could do the same if it works. All blame is on SquareEnix knowing they're giving the majority of their fans on other platforms the shaft.
"They are businesses trying to make a profit. They will always go where the money is; regardless of the fanboy rage."
Doesn't apply here. Xbox One's install base is less than half the size of PS4's. There's more money to be made on PS4.
Look at TR: DE, that sold way more on PS4. They even considered the last gen versions a failure for selling "only" 3.4m copies in the first month. SquareEnix just has poor business sense.
Improvements are always good even if they are miniscule, but huge? Can't wait to try this for myself.
No, SE have literally admitted in the past that they took a wrecking ball to their fans in favor of designing their future games for a new audience. The whole FFXIII trilogy shows that.
SquareEnix strikes again, alienating their fans on an ongoing basis with their braindead business tactics. First with FF, now TR (both for different reasons). Nobody's concerned about the quality of the game itself, yet. This is all to do with business.
Dark Cloud 3.
I am not someone to care about the whole console war thing. SquareEnix is really good at upsetting their fans. They did it with Final Fantasy, now they're doing it with TR. They are alienating more than 50% of the TR fanbase. When this game comes to PS4 I am buying it used.
I've been wondering if they are going to make a Tearaway for PS4, and here it comes. I am super excited for this.
Going through the preview videos while I wait. Some great games for PS4 but absolutely nothing for the Vita other than uninspiring, cheap indie games. It's sad that a capable device is being wasted on this:
http://murasakigame.com/con...
While a MUCH weaker handheld is being used for this:
4176d ago 2 agree0 disagreeView comment
If Japan is anything to go by, the Vita is not dead. Everywhere else this system is severely underselling.