Congratulations on being 13 and in your first relationship.
"Larger fields"? That worries me a bit. The map in Twilight Princess was extremely large, but also extremely empty.
Ugh, I hated that game. I hope Skyward Sword is better.
Yeah, that's a shame. It's a great game.
Wow, that's very interesting. Very greasy too, but I can't say I'm surprised.
Very helpful, thank you!
Super Mario RPG is like the best memory of my childhood. Is that sad? Who cares?
I miss Charging Chucks.
And man, kuribo's shoe OWNS. I love playing that level.
Yeah, I kinda trust Nintendo over Yahoo! Games.
What a terrible list.
How exactly did he sell out? The guy has a point. There's some things you just don't mess with. He wanted to make Mickey cool again, but without completely destroying his image, and "what makes Mickey 'Mickey'".
People complain when Nintendo doesn't make develop new IPs.
When they start, people complain that the new IPs will be milked.
Gotta love gamers.
Of course Mercury Meltdown Revolution is left off the list ;_;
Such a fantastic game.
Meh. Facility was always my favorite Multiplayer level. Complex was probably like my least-played.
Meh, Complex sucked anyways.
Articles like this shouldn't even get approved.
Thank god. I've missed you, beautiful, sweet 2D.
"Who is to say which is the bigger announcement ... Microsoft signing a timed exclusivity deal with Activision?"
Uh, I don't think ANYBODY would say that's a big announcement.
I agree with him completely. That was my biggest gripe with TP: the world (meaning, the field, the towns, hell, even the dungeons) were too large and empty. The whole game suffered because of that. I felt it was a really boring, unfulfilling game. I hope Skyward Sword is good. I really, really do, because a good Zelda game is just something magical. We're overdue.
Alright, if you use Sorcery and Heroes as examples, wouldn't Wii Party and Mario Sports Mix be fitting counter-examples? :)
(Although I'll have to admit I forgot about Sorcery -- that games actually looks pretty awesome, and definitely better than the examples I gave)
Completely. Just when you thought the art direction couldn't get any more generic :/