"They don't HAVE to live in those cities. Games can be (and have often been) developed in a garage or a basement. You don't need to work in a San Fran high-rise for your game to turn out well"
Actually, they do. For a company to get the talent they need, they need to be established in a place where a lot of that talent lives. You can't expect talented employees to move all over the country to be where your company is. You'll lose them to the competit...
It's an incorrect calculation, considering the RAM cache is only 32 Megabytes big. Once those megabytes are transferred to the processor, the RAMs bandwidth is again limited by DDR3 as it's attempting to fill the 32 Megabytes up again.
The cache is more likely to be used for small but performance critical operations, as well as AA in games. Adding the bandwidth of the two memory chips together however is absolutely meaningless.
Yeah, because someone with Cliffy's reputation and CV needs to beg for a job.
EA created two of those franchises though, so was that evil too? Will you ever forgive them for funding and creating Dead Space and Dragon Age in the first place?
It's not gamer's fatigue.. It's franchise fatigue. Crysis was never much more than a Tech Demo for the CryEngine. Underneath everything was an average run of the mill shooter, and that hasn't really changed much.
dennett, it's Mass Effect 3 style microtransactions that they're talking about, not F2P style.
now you're expected to pay more money to play it correctly?
You're not. You can get the same items in alternative ways, microtransactions is an option - not a replacement. That's exactly what this article was trying to convey, but of course you didn't read it ;)
It's the same system as in Mass Effect 3 - Microtransactions are an option, but not the only way to get the items.
PS3 didn't make a net loss for Sony. It actually made fairly high profits. Remember the profits aren't in consoles sold but games sold. The manufacturer rarely gains profits from the machines themselves.
How would DICE dump EA? They _are_ EA.
It's an option, you can get the same items by playing the game without ever paying for any microtransactions. I honestly don't see a problem with that. It was fine for Mass Effect 3 and will be fine for any other game.
This looks great. I can't wait for this game to arrive in my mailbox next week!
I don't think he's being particularly negative about anything, he doesn't exactly 'jeer' the returning franchises, he just states he would've liked to see more new games.
He also says that Killzone just isn't up his alley, which is fine. I don't really see where most of the comments here are coming from, as his comments on the event are sensible and fair.
Pre-ordered.
I'd been interested in buying the game since it was revealed, but was a little bit on the edge considering the game was taking a completely new direction. Now that I know it was the right direction, this game will be mine.
Infrared depth imaging, 3D camera and random forests are hardly patented technologies, and I think that's where the comparisons end.
PGR: Kinect. Time to get excited guys!
They did make a big deal out of it for Wii U as well, citing that many were confused about what it was Nintendo actually revealed at E3.. A Controller for Wii or new hardware.
Given that the price is right, yes. It has an excellent line up of launch games.
Lol I'm sorry but I couldn't help but laugh. X doesn't hold a candle to Killzone in terms of graphics. The obvious technological differences alone set the games apart significantly already, let alone the stuff that's going on in the background.
"They think that their consumers enjoy microtransactions. "
That's a statement based on statistics generated by The Old Republic and Mass Effect 3, so whilst a vocal minority may hate microtransactions with all their heart, there are a lot of people out there buying new outfits for their Old Republic characters, and a lot of people buying item packs for Mass Effect 3, something they could've easily gotten by just playing the game.
The thing ...