I hope that the last half of the game is actually a remake of Metal Gear and Metal Gear 2: Solid Snake with Hayter doing Solid's voice. God damn that would be glorious.
Ubisoft still wants $60 for this on PC. What a bunch of jokers.
Blatant lies. http://www.nintendolife.com...
SNES games were just released yesterday. Natsume is just a garbage publisher these days.
MGSV will be fine. Sure, Konami is dead to me after firing Kojima and they will surely go bankrupt within a year, and Ground Zeroes was a complete ripoff and incredibly short, but it was fun. And fun is all that matters at the end of the day.
I almost never preorder anything, but if I were to, MGSV is a pretty safe bet. Anything else from Konami is obviously suspect.
You also saved yourself 60 gigs of bandwidth and waiting, depending on your connection, assuming it came with an installation disc and not just a code in a box.
Even if it was Star Ocean, SE would find a way to **** it up by making it mobile F2P game or developing it themselves instead of letting tri-Ace do their thing.
It's not for SMT fans either. This is a Persona game.
This makes Persona look like a gruesome horror game. It looks awful.
It's things like this that make me wonder why some publishers think they have any right to cry about poor sales and piracy on PC. Stop literally ****ing on your customers and lying about it over and over. All you are doing is burning bridges and pushing people who are more than willing to pay away from your brand altogether.
I thought when they saw the absurd sale numbers that a lot of Steam games pull in they'd actually try to win back PC gamer's hearts, but inst...
Not to mention ruining Bomberman, Silent Hill, Contra, Gradius, Frogger, etc.
Japanese devs still don't "get it" when it comes to PC game development. Thankfully modders will fix that and much more. Or just make nude skins, which is what most people just want from this series already.
A proper Banjo game could sell me on an Xbone. A proper Blast Corps, Conker, and Perfect Dark to go along with it would seal the deal for sure.
They also gave us Timesplitters, which is one of the best FPS series of all time. Ubisoft's to blame for Haze.
^Typical fanboy response
"You didn't play it, you can't form an opinion"
"You didn't beat it, you can't form an opinion"
"You didn't plat it, you can't form an opinion"
"You beat it completely? You must have loved it if you played it that long!"
Just because something sucked "back in the day" doesn't give it a free pass 20 years later.
He's clearly positive when it comes to the "games" graphics. He outright adores them. It's everything else about it he trashes on. Try watching the review before getting upset.
^ You can like a game but admit its fundamentally flawed. I like The Fantastic Adventures of Dizzy on the NES but I know it's pretty much garbage. Liking something doesn't make it good.
If an Xbone or Wii U exclusive had an equal score you'd be bashing it. Fact.
You know thinking back it feels like every Bioware game with a character creator had awful lighting that was nowhere near what the average lighting was during gameplay. I remember having to start Mass Effect over multiple times because of how awful your character looked after creation during regular gameplay lighting.
@Dirtnapstor
Developers are paid prior to release regardless of how well the game sells. Bonuses may be tacked on for higher metacritic scores.
Whether or not they get hired again is what is at risk when a game sells poorly, whether its due to being bad, purchased used, or pirated. But we all know Kojima is already out regardless of how well MGS5 performs.