I didn't have to research any of that, it was all off the top of my head. I admit I'm a racing sim fanatic.
1. Again, I admitted it but it's hardly a key feature
2. Not everyone has an Eye Toy...
3. Perhaps but I still fail to see why it's relevant, especially when most of them are up-scaled versions of GT4 and GT3 cars.
4. "On consoles" is a total cop-out argument.
5. Normal Nvidia cards can do it and you just need a 3D monitor
6. You know you can create playlists on the Xbox Media Center? Perhap...
Dirt tracking: Forza 2 had it, albeit not going from one race to another
Head tracking: PC sims have had it for years (see: TrackIR)
The Most Cars: Makes no sense in an article about something not done before
Top Gear Track: rFactor on PC has had the Top Gear track for over 2 years
1080p: I have been playing my PC sims above 1080p for over a year
3D: PC sims have been in 3D for over a year
Cu...
I've played it on PC and it's not THAT bad. I've give it 5/10.
However, the enemy AI is tear-inducingly bad. They will see you 300 yards away, in the dark, when you're wearing a ghillie suit but won't notice your friendly AI who's standing next to them.
This might actually be a positive thing - it could stop people being such douches online.
The power alone doesn't make something realistic, it's all about the coding algorithms and how they actually model it to recreate reality. After playing the HELL out of GT5P I was wholly disappointed with the physics of many of the cars (the F1 car for instance highlighted the physics engines' poor aerodynamic algorithm). I just don't see it happening - all GT games up until now have been fun games but no one who's actually raced a car on a track (and I have) would say the...
And it's NOT GOING TO BE. It will never compare with the PC sims on the realism front. Sure, it'll be the prettiest and the biggest but not the most realistic. Go play netKar Pro or iRacing and come back and write that article.
I managed to unlock this in the demo - you need to max out your agility. It was DAMN hard to do in the time-limit and only had like a minute to play with it lol. I still don't know how to use it.
Do you really think the only thing that has evolved since the SNES is the graphics capabilities? I'd like to see a SNES running the physics of a modern FPS or handle the scope of Fallout 3.
It looks better than Crackdown 1...which means it looks fine by me. I would have never guessed it had such a short development cycle.
The only negative I have for Crackdown 2 is the aiming system - the priority system for enemies can get annoying (the number of times it's auto-locked on a barrel 200 yards away rather than the guy wielding the machine gun right in front of me is enfuriating!)
They messed up the face - otherwise it's awesome. I want a bit.
Well you ain't getting it. I don't know of *any* game that isn't compressed in some shape or form.
One of the best games of the last few years and it's probably the smallest.
Pity they used the Halo Wars Elite model; the one in that game was much more heavily built than the Halo-series Elite. Still, it's fantastic looking. And you really get a sense of scale with them against a normal person O_O
Most of those appear to be just taken from the Xbox 360's interface; particularly the message option of pressing your PS button when a message icon appears and the In-Game interface.
They wouldn't go a-miss though.
As long as they handle like the premiums who really cares? The only thing that smarts is that after 5 years they've had to do this to get the game out.
I want to know when the decision was made and why it was made to go down this route. PD CAN'T be happy about the situation. Sony pushing them?
It's not trolling, it's real disbelief. I truly thought that given the time they've taken that it'd all be forgiven when I could play virtually any car I wanted in stunning quality. I own every Gran Turismo, every Forza, every GTR and just about every other racing sim on PC (including iRacing) and had been hoping for GT to make console racing on-par with PC. Let's hope the physics match the hype, now.
Here's an HD video of the standard cars:
Seriously? They've taken 5+ years and most of the cars in the game don't even have cockpits? There's over 500 cars in Forza 3 with cockpits compared to just 200 in this and Forza 3 took less than half the time!
Not impressed, Polyphony...
Yeah I just went back and bought Batman Arkham Asylum from 2009. I didn't put that title in merely because I was trying to keep the games to go back and play based on 2010 releases. But some awesome games. I still thing Orange Box is the best value game on the 360 ever.