So dont see a problem with closing old marketplaces. If no one’s buying whats the point in keeping them up.
If its gone just emulate. Its not hard.
Dead Space could do with a reboot where its more like RE1 in space. Ditch the religion storyline nonsense.
Fairly decent preview. Seems like Ubisoft still has forgotten how to initiate and do quests in a way that makes sense.
Doing random jobs where you can get killed for random people makes zero sense.
Remember AC2 when you’d get introduced to people who knew your friends or family and they’d give you quests?
Honestly Elden Ring is not as hard as you think it is. Every boss pretty much you can summon npc’s or other players to help as well as spawn other NPC’s to fight with you.
If you get stuck at a boss, there’s always somewhere else in the world you can go to where you can do a side dungeon and level up. Give it a go.
All that matters is how it plays dude. Ignore all that transaction shit.
Could be you say
Peter Parker lives in New York, where else do you expect the map to be?
Using the same map/location is not a problem.
On topic: In my region the base game is $80. Still not low enough for me to dive in. Not that Im in a rush. Havent even finished the 1st one’s dlc yet.
I miss the summer of games promotion where they released 4 great indies in the span of a month. Felt like a real event.
Still not discounted in my region. $900 is a joke.
Been playing games since the beginning and all digital now except for Nintendo. Never gonna go back to physical for other consoles.
Even all the old games and consoles I have I dont like having around. Its just clutter.
Forget it brother, you can go it alone
Honestly I never pay attention to review bombing. Its usually for very petty reasons.
Its missing the triangle label. Its not a complete game!
/s
Ok well lets see if they can debunk the PS1 having to be on an angle to read the disc.
Would you kindly purchase it.
Good write but we’ll see. It is Ubi after all. The writing and mission structure has been garbage for years
Honestly sucks they couldnt do something for SP dlc. It wouldnt hurt their bottom line at all to do.
Dont think thats really an issue. Bosses are something that would take a lot of effort to develop.
In programming you ideally never design a mechanic/system that would only be used once.
I didnt like how the heists consisted of 3 preparation/fetch quests which were dull as. Also there should’ve been more heists and more assassination missions.
It was pretty good apart from that.
But yeah some folks didnt like the character switch on release.
A wise man once said “I seen a lot of people hate me and I didn't know what to feel about that so I guess I didn't like you much neither. During this fight, I've seen a lot of changing, the way you felt about me, and in the way I felt about you. In here, there were two guys killing each other, but I guess that's better than 20 million. I guess what I'm trying to say, is that if I can change, and you can change, everybody can change!”