People don't say it a lot but the first Max Payne game, for all its Bullet Time showing off, was a scary game. The opening of course but then just large sections where it's you wandering through cold unforgiving locations in New York where there is graffiti strewn inside buildings, people on Valkyr and booby traps, going through this eternal maze in reality and in your mind knowing that none of it can end completely happily. No wonder Remedy went on to make Alan Wake- Max Payne was a ...
I haven't played Alan Wake but I wonder whether Remedy talking about Stephen King (which many of the game's buyers might never have read or regard as particularly classic to survival horror games in a Lovecraft way) or about the game as being like a TV serial (just makes you think 'cheaper than a movie then') or the punnish name of the game itself put some people off.
But it was probably more to do with a paucity of screenshots which mostly looked similar to...
It sounds like Silent Hill meets Gregory Horror Show turned in to a platform game if Konami and Capcom got together.
Silent Hill 3 is a funny old game. It's scary because of the atmosphere yet it's not as scary as it could be because some of the monsters aren't as imposing as they could have been. For instance, the first meeting with a monster in the mall has less of the bizarre and fearful dread that it could have because you have already experienced surreal horrors in the initial dream sequence. Also, it's not like the mall was bustling with people in the first place (I can only remember H...
No it's not serious. 93% of people choose the easiest option. They're not heroes, they're not beating the system, they're just choosing the easiest option. They prefer to lie than to choose the correct number from a drop down box. It makes me wonder what else they are prepared to do for an easy life rather than a truthful one.
Xbox360 has loads of great exclusives - Perfect Dark 2, Kameo 2. You just have to use a Kinect 'way of mind' to play them by imagining that those games actually exist.
Too much hyperbole for this game! It's like a hotchpotch of elements from games and films - a Pokemon Snap camera , Zelda/ Starfox Adventures combat , pod racing that's a bit like Star Wars: The Phantom Menace in a Waterworld / Mad Max like area, stealth that's like any stealth game, a rooftop chase scene like Hitchcock's North by North West, a fairly cliched sci-fi plot with (yawn) a journalist. Oh it's so Continental European- no wonder people who like to pretend that th...
Don't pay money to people who lie to you. Microsoft previously admitted that the Kinect was its sole focus. The Kinect has clearly been aimed at younger gamers and families to try to attract some Wii owners - or potential Wii owners - who would rather have some better looking graphics to go with it.
I love Bioshock (I haven't played the second game - just a retreading apparently) and I honestly think that Bioshock : Infinite could easily be better than the first game - it will be the true evolution of the genre with multi storied buildings and both dark AND light environments being scary.
However I don't fully agree with his view on FPS games. An adventure game like Uncharted would be a poorer game if it was FPS. Instead of playing an heroic character who looks...
Can somebody fire Sony brand manager Scott McCarthy? The point of a ‘brand’ is surely its unique selling points. I know that Sony were convinced that this was the Bluray with the PS3 but, no, it actually it is the games. So why would you want to weaken your brand by having lots of multiformat games instead of lots of exclusives?
The only sensible truth is that exclusive games cost too much and that they have to be picky.
If they have any sense, they wil...
I'm pleased that this collection is so ordinary as I own a Dreamcast and bought its best games (which, in my opinion, are Jet Set Radio and Sonic Adventure 2- I already owned the Crazy Taxi port on the Cube).
The first Sonic Adventure game feels very much of its time like a rushed launch game. It has some awful scripting and some tedious adventuring. The second game was much tighter.
Either get a Dreamcast and its best games or, probably more practica...
Although Lucasarts still exists, it does nothing for me now. I miss when Lucasarts concentrated on graphic adventure games like Monkey Island.
Smilebit- just because I want a sequel to Jet Set Radio Future though. I suggest putting it on the PS3 too where it might actually sell. It would look too 'comfortable' on the Wii yet many Wii owners are so new to gaming that they would ignore it (and it deserves to have the best technology) and it would be ignored by many FP...
"I think we're very strongly positioned around Kinect Sports, so we'll just build on that success."
Not with my money you won't.
There seems a general pattern (possibly coincidence but also related to the general feel that 'next gen' games had to have cinemataic pretensions) that, once the games got an Xbox 360 release (yet Xbox releases didn't suffer as much) they happened to decrease in fun.
Metal Gear Solid: Snake eater - PS2 exclusive - arguably the best MGS game (unless you prefer MGS) - PS2 exclusive. Universally great reviews. Followed by....
MGS4 - PS3 and Xbox3...
'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'
Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appear...
Aladdin on the Megadrive is the only one that I've really liked. It only took them 3 months to make. Alien 3 on the Megadrive was fairly good even though it bore little relation to the film except for the central character. It was a game that mainly seemed based on Aliens basically with the up to date Alien3 title added on, which makes it just a cash in really. I suppose that making a game with no guns and just one live alien wasn't on Acclaim's agenda.
Move completely fails to inspire me. It's a more precise Wii controller except with duller games (except already existing ones). The games line up could have been created by a 3 year old child. There is no spark of inventivemess or creativity. Sony may have released the EyeToy several years before but it's like Sony was forced in to the Move by Microsoft taking on the Wii with the Kinect.
I wish that people would stop calling a console that has not been named the 'Xbox 720'. I've never heard Microsoft refer to it as that in interviews so I doubt that it is a 'working title'.
720- a number synonomous with only standard high definition - wouldn't be a number high on my list to put in the name of my next console. The number may be double 360 but the original Xbox (which was 128 bit) was never called the Xbox 180 was it? '360' was no refere...
If Apple ever decide to go in to the console business they should make it their only priority to sign up Sega to help make the hardware and to exclusively make games for them. Obviously it would be nice for the console if Irrational Games and Rockstar Games also joined the exclusivity pact. Unfortunately they are more likely to sign Sega up to just do mobile phone / Ipod games than to co-operate in creating a Dreamcast 2.
I don't particularly like the idea of Sega fusin...
They should be looking to the first Bioshock game, not some space survival horror that will have been inspired by Alien which itself was part of the inspiration for Resident Evil!
They need a good old fashioned gothic mansion in 3D (but with some clever camera angles), the ability to blast your way through it and some more puzzles than Bioshock had.