Aside from some pretty pastel coloured buildings, there's been suprisingly little that's stood out to me in previews in terms of building up a sense of atmosphere or the tongue in cheek aspect that is part of it, noir theme or not.
I hope that the game remembers to have personality rather than just great gunplay set pieces.
Curse of Monkey Island- you're in a dodgem floating in the sea. I just saw now that someone else already happens to have mentioned it.
I liked Rage's opening too. It summed up Rage when that mutant jumps out at you- this is not massively going to be about walking around the Wasteland- it's going to be about scary action- in the long run anyway.
Rage has divided buyers a lot more than it has divided website reviews (which have been generally 80%+). I side with the website reviews. I love Rage's blend of custom made graphics with no-nonsense gameplay. Every FPS section makes you worry that you haven't got enough ammunition (I never do- I have to get through many levels with just fists which is a nightmare). The AI is brilliant. Some of the graphics are beautifully done and the pop up textures are not a big problem. The towns (...
I already played Half Life 3 this generation anyway. It was called Rage. It's pretty good by the way. Good atmosphere and good Artificial Intelligence in a focussed , relatively linear, game.
At least Rage wasn't on this particular list. Rage is a great game and anyone who doesn't like it is just making the mistake of thinking that because it looks open world, that it was meant to be really open world.
I hope that you bought Rage then. It's single player focussed rather than multiplayer focussed. Even though it might look like a war game in part, it's actually a throwback to old school horror/ shooter games with carefully created atmosphere.
As for graphics, great games have often tried to push forward graphics as well. But developers mistake technology for artistic direction and style (Rage has all of those by the way).
'You know why the PlayStation took off in the mid-90s? Because it was cool.'
No, the Dreamcast was cool too but that didn't take off anywhere near as well. It's a feeling of inclusiveness that makes a console take off with the mass market.
The Playstation made people think of playing an easy to play game after going to a nightclub - they could relate to that. The Dreamcast, on the other hand, despite having some easy to play games like Crazy Taxi, m...
Enough- I'm fed up of this slew of 4.5/5 and 5/5 reviews for Rayman Origins and how it would supposedly be a crime not to play it.
I've briefly played the game and it was like playing Earthworm Jim. At best- I'd rather have the British sense of humour than the French sense of humour.
2D platformers on the Megadrive and SNES and before used to have a disinct idea and a sturdiness to them. Like- this is a game called Quackshot- you'll play D...
Rage is great. It has some subtle graphical effects, in some early stages anyway, that really charmed me with what could be regarded by some as excessive attention to detail. It's not often that I call a game charming. The reason that it 'only' got 80% average reviews rather than 90%+ ones is because of:
1) Textures taking a few seconds to load. Well that's better than playing a game that looks more generic.
2) There is not much to do in the Wastela...
If you are interested in the history of horror and shooter games play Rage. It is a good testament to a certain kind of carefully pitched atmosphere and gameplay. Essentially it's like an almalgamation of bits of Half Life 2, and a touch of atmospheric games like Max Payne, Perfect Dark Zero. broken up in to pieces interspersed with motorstorm style races and mini quests/games.
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They need to make a great adventure game like Uncharted and call it Perfect Dark 2.
Anyone who played those Disney games on the Megadrive knows that a day would come when another great Disney game would be made. And yet people automatically assume that no care and attention will be put in to the game just because it's target market is young. Walt Disney was ALL about care and attention and I think that they should have made the target market any age because Kinect Disneyland Adventures looks great.
Metacritic has merely the average of a handful of reviews of each product. So when I said '80%' I was referring to the average of most reviews that I had read, many of which are not on Metacritic. When I use the word 'average' it doesn't have to be 'Metacritic average'. What kind of ego boost it would to that site if they had a monopoly on the word 'average'!
Anything's a bonus for that series after the underwhelming and drab first game in the series. I bet Excitebike on the Wii is a lot more fun and not much different graphically (apart from the shots of the car coming to pieces which do not add to gameplay). Pacific Rift does look the best in the series but I am hesitant to give it a go after the first game (which, remember, did not look as good as the early videos) which, like Heavenly Sword, seemed to epitomise the PS3's early concentr...
Since when was a 75 on Metacritic a bad score 'KingSlayer'? I bet you couldn't make a game like that if you were given a thousand years. If you don't appreciate Disney in general then you won't 'get it' just as I don't get why the world needs loads of generic shooting games.
You are absolutely wrong. Look at the quality of the animation on Kinectimals. How many Sony artists are creating such quality for Move games? And look at all the reviews for Disneyland Adventures- they vast majority are 80% or higher- the game is a faithful representation of a Disneyland park, not shovelware. How dare you jump to such a conclusion when you can't possibly have read the reviews for that game let alone played it?
Yourself, and it seems, 4 other people, do not know how to properly interpret English- or they decide not to acknowledge that they can anyway.
When did I ever say that I had only played Uncharted 3? I've never even played that game yet. I've played Uncharted, Uncharted 2, Bioshock 2 and Need for speed: the run. You do use the word 'If' admittedly but why you would decide to propose that 'If', in a way implying that it is a given instead of an if, remains a mys...
I recently bought a PS3 knowing that I will never buy the Move. It seems to be the most cynical of the 3 console manufacturers' motion control products. Sony might have been first last generation with the EyeToy but the Move doesn't seem to have a clear focus to its purpose. It is surely either deluded or misleading for them to concentrate in any respect on it as a particularly 'family' product. The Kinect, with its well thought out games like Disneyland Adventures and Kinecti...
It pains me to read so much uniform praise for this game. I understand that people are so starved of great 2D games that they will drink sand thinking it to be water but, for someone like me who played a wealth of 2D platformers on the Megadrive and Amiga, it comes across as overkill to go mad over this floaty platformer, so at odds not only with the pixel precise 2D games that formed my formative years but with the epic scale of the 3D games that came after too like Banjo Kazooie. I'm su...