Who knows? It could have something to do with a new round of Vaios including the Xbox Live feature of Windows 8.
I Agree with you about the graphics. That's why I think that the first 3 REs are the best, especially the GameCube remake of the first game. My god, that was amazing.
I'd like to see the RE franchise head back towards that darker more atmospheric style of horror with ACTUAL ZOMBIES!!!
Thank you for actually telling me why you disagree with me as opposed to just clicking the disagree button and moving on.
I can understand where you're coming from. I guess I just don't like that style of play. I've always felt it would make the game feel more "intense" if you could move and shoot with the zombies moving faster.
Just my opinion though.
Personally, my thoughts are thus:
1)The franchise isn't scary anymore.
2)The graphics are sub-par at best.
3)The controls are terrible. You can't even move and shoot at the same time!
I liked MK9's storyline as well. I don't know whether they borrowed from the Legacy web series or vice versa, but I thought that the two shared a lot in common.
I know what you mean. In my experience it seems that CoD has never had a great spawn system.
Honestly, if it's a FULL red ring around the console's power button, he was probably playing during a power surge which caused the console to power down abruptly. In that case all you need to do is turn the console off and on again. Problem solved. It's happened to me a couple of times and my Elite still works fine.
If it's only 3 red lights around the power button, THAT I believe indicates RROD.
I hope it is as glitch free as possible, I will never forget how frustrated I was with MW2 when the Javelin Glitch first hit. Thankfully, I missed out on the infinite care package glitch.
But, as was stated above, no software is released glitch/bug free.
It's unfortunately a consequence of online anonymity. I don't think people should ignore it though. If you hear someone using this kind of offensive language just mute them and then report them for offensive in-game voice.
My thing about that quote is this, Battlefield and MoH are two different games with two different styles. Sure MoH's multiplayer was done by DICE, but I don't think they've said whether they will do the next game's Multiplayer. What I'm getting at is this, with EA wanting to alternate BF releases with MoH releases, you'd essentially be getting a new game from each franchise every 2 years.
Whereas with CoD, despite the fact that it's being made by...
I missed that. I was never a PC gamer and didn't get into Battlefield until BC1.
I agree on the balanced vehicles aspect, except for one thing in BC2...the Apache.
Getting Circle Strafed by the Apache is one of the most frustrating things to experience ever!
That's not an overpowered shotgun. That's just super-host.
I'm on the same train of thought as well.
I would love to see BF3 sell equal to or more than COD, but the reality is it just won't happen. I do have a feeling though that COD is starting to get a bit too big for its britches as the old saying goes.
Yes, I am one of them. A more people have begun playing D&D since 4th edition came out because of it's streamlined character creation process and combat system.
Other players, like myself, prefer 3rd and 3.5 edition because of it's greater character customization options.
Honestly, Brink could have been an amazing game, but the lackluster AI, crippling online lag, and terrible parkour system were what ruined it IMO.
Also, the lack of maps wasn't a good thing either. I also for got about the graphical issues as well.
In a way to me the game felt unfinished.
My guess is Kotick was the sniper.
I don't think they ever will. WalMart makes too much money selling other things to even worry with video games.
But, who knows, it could happen.
@Armsgraph
Personally, what got me into Halo, and what makes it so good IMO, is the story and the mythos surrounding the whole Halo universe.
The multiplayer was only a small part of a whole package, but it was a big determining factor in what caused Halo to become the juggernaut that it is today.
The combination of music, story, atmosphere, and tight gameplay was what made it so great.
Also, just as a side note, I wouldn't jump a...
Going back to their "CoD4 roots" is a good idea, but maybe it's just me being skeptical, I don't think they can pull it off.
You've got 3 devs working on this game, and most of the people that created CoD4 aren't even with Infinity Ward anymore.