To me it looks much much better. This gameplay made me think about buying it, but I'll surely rent it first.
Apart from looking much better than any recent CoD, this video shows exactly the biggest problem with level design of any CoD after MW2: they are too chicken scared as level designers. Just compare this to the original Terminal.
What's the difference? They removed the key power positions of the map, by putting walls were there weren't a...
Dropped from the sky in a quite known fashion...
Yes, pure garbage. Clicked once, will never click again.
I will report them later as well. If they have any serious announcer API, they will have some problems quite soon.
More like "is a river of money worse than truckloads of money?"
I agree, but they know demos hurt the sales. Youtube also won't ban videogame streaming. They like the views.
Off topic: HOLY CRAP, what a crappy website. 1. The news is ridiculous. 2. I have never seen a site with more ads than this one. I never hitted it before and surely will never do again.
I wouldn't be surprised if it had viruses as well.
(It has that kind of ad that opens a website if you try to close the add)
Also wallrunning and "jetpacks", in AW, in response to Titanfall 1's verticality.
Battlefield Hardline also had to add ziplines etc.
Titanfall changed MP FPS.
But if they keep the current route of trying to become CoD, quite soon they will become irrelevant.
I was sure I was gonna buy it, but the "beta" killed it for me too. Wallrunning is mostly gone, titans are a joke and, the absolute worst, the time to kill denies any chance of reacting when you are shot first.
I expected more from Respawn. Now I don't. They are trying too hard to mimmick CoD and are probably killing themselves in another proccess of trying to make the "CoD killer".
Yeah, it really felt as a lower tier game.
But I gotta say it is not better than ultra good CoDs, the old ones. If compared with the new games (CoD7+), Titanfall 2 is miles ahead, being more polished (even in "beta"), allowing a glimpse of strategy and not being a spasmodic game.
Depending on the country you are, yeah, that's what I'm saying. Violence in Mexico is terrible.
Are you implying that violence and kidnapping in Mexico is not a huge gigantic deal?
This is a very sensitive information. When and if you have a business running, will you post exactly how much units you have sold, how much income does it make?
Yeah, thought so...
There's nothing indie about No Man's Sky. It is made to and with Sony's rivers of money.
A little change like that, yeah, wouldn't take long at all. But I bet their designer would make a scandal if someone tried to put an enemy where it doesn't belong. lol
Also, maybe the enemies are not ready for a live demo yet. Animations, AI, bugs etc...
I was talking about different locations etc.
For one second think about what it takes to make another demo from a different area. They make ONE demo and take it to different outlets. You don't have to watch all of them playing the same demo.
How long until we find he lied about the number of planets?
I mean, judging by his record, there is only a tiny chance he told the truth with the gazillions number.
^ Not true at all.
Also puzzles, survival, combat...
Yeah, who doesn't love charity with other people's money?
Because they seriously need to hire a decent designer I am a troll?
Right...
As are programmers in Hello Games.
I wonder if someday they will still hire a game designer. From these patch notes, it is clear they still didn't.
Bummer.
^ It is really awesome though.