In comparison with the latest E3s, yes, it was awful, but again I'll say it is mostly because Sony has been carrying E3 by itself (not this year), sometimes with a good Ubisoft show (not this year), mostly without any help from MS, EA or Nintendo (imo).
But I won't say that the age of fake (or bullshot) trailers was better. There was nothing more annoying to me than knowing I was being lied to.
To me, the future is RDR2, BioMutant, Code Vein, Sekiro, Ghost ...
Haha, bro, now... look... I'm a demanding person. Sometimes really picky, way too much... But come on, you have shown me a new level on this. haha
I agree with some points, really, but it feels like you're having a really negative look on some of these games, taking one point to criticize and forgetting about all the rest.
- How can you call TLOU an Uncharted game? It's way more than that, it's a very emotional journey, with almost perfect execution...
Rage 2 = huge bomb, truly amazing and promising.
But everything else, apart from Fallout 76 (good), was meh at best. Bethesda artificially inflated their conference with almost fake announcements, from games they have nothing to show (Doom and their new IP for 2038) to games they incredibly don't even know the name yet (Elder Scrolls).
It was good, no more than that. The only wow game was Rage.
Obviously it was still better than some, but *the* best? N...
Bring on the overpriced dlc!
^ No problem, since it would only be shown around 4 o r 5 times.
^ with good and precise combat, which changes everything...
But seriously, I pity you for thinking TW3 is the first open world game in the history.
Exactly the same format of Sony's 2017 conference, which is a good thing, considering it could have a format as horrible as Sony's 2018.
@fiveby9
The difference is so huge I won't even explain.
Just a tip: if you encounter another player, there's around a 50% odd that you'll either kill or be killed. This is very very far from the odds of a single player game, where you also make your own pace.
It's a Fallout aimed for MP.
How can this be the "same Fallout we all love and enjoy".
I'm probably gonna buy it mostly because of its novelty factor, but it's not the same game at all.
"Players can attack you at anytime":
There's a source for it? In the conference it is never said you can attacked while playing SOLO.
"Half arsed SP":
It's a MP game, no doubt. You can play it solo, but MP is how devs imagine/balance their MP games. Even coop games are not "meant" to be played alone.
There are a few exceptions, like Borderlands and Diablo, but everyone expecting a full Fallout (lots of heavy ...
"Too good to be true"... That's just an animation, not gameplay or anything near it. So you basically need a device with YouTube to be able to run the animation.
Sorry.
Looks incredibly bland to me... Insipid, uninspired, generic. Shots with no impact in a game that will probably have no impact.
Hopefully this game represents the end of the worst era MS games have ever seen. With all the studios acquisitions, it seems even MS know how bad this looks like.
After today, I'm expecting a 65 Metacritic game.
Really awful.
Joking, right? It has to be...
As a X1 owner, I'm hoping for a good game, not cheering against it.
No hopes on being a masterpiece, though, as I get a clear Watch-Dogs-marketing feel out of all this.
If someday they show anything final, cool. For now, it's just promises from a company that is not making up to them with any quality standard.
And finally: is it the destruction "on this scale on detail" still only for MP?
Even your title shows the "prealpha" tag. Hence planned. They are struggling with it for years now.
How well it plays, how is this going to the final game, how much the "big objects are only glued and have baked destruction" annoys the players will only be know if sooooomedaaaay they let people play the beta version or even release the game.
Until then: planned, advertised and stuck in development hell.
Next week, it the big marketing show? lol
At this point, is there anyone still overconfident in Crackdown 3?
Not even the devs' grannies should be proud about it.
But seriously, it must be terrible to be stuck in development hell.
Which destruction? There's no destruction in a game that they can't even make after years and years of back and forth development, marketing and delay.
Which scale? Which detail? The planned scale of the planned detailed destruction is not even know, given how much it will still change before an eventual release.
Look, I'm actually interested in Crackdown, as I like this kind of unpretentious games. But if you're thinking you're lookin...
Rush is the keyword.
Avalanche made a good Mad Max and a passable Just Cause 3 at the same time, instead of doing ONE great game.
Well, now they are on JC4 (probably), Rage 2 and their new IP, Generation Zero. The past has shown they couldn't even handle two games.
Why can't they stick with one top game instead of doing so many decent titles?
With this announcement, my expectations for their 3 games have sig...
Mostly, I don't care about the lack of MP modes, since they're usually poorly done.
But in a Soulsborne game?
Oh, it's not a Soulsborne game. But it could be...
A Soulsbornekiro.
Well, they didn't plan for DLC in Dark Souls and still did it. So there's a little hope for at least some kind of the interactions From Software brought us in the past.