But I thought Media Molecule showed that Sony wasn't all about sales?
I loved Japan Studio because they were an alternative to the AAA tent pole "Western" games that dominated Sony's line up.
Not all the time. Sometimes a turd is a turd, no matter how much you polish it.
@darth: Why'd you skip 7?
This. This so much.
The problem is, it’s nigh impossible for those who want one to get one.
Because it's missing all the sarcastic "Hahahaha" posts.
They say that Japan is still their focus, but their actions say otherwise.
Ah. Makes sense now why Toyama left. Sucks as they made some great games.
@garos82: I applaud Sean Murray and his studio for continuing to work on No Man's Sky, but there's a big size difference between Hello Games and Bioware (26 vs 300+). Like I said, EA figured the investment wouldn't match the return.
That’s all fine. Just release don’t release it at a time where it’s set up to fail.
14 studios helped make TLOU 2.
Plastic.
Either that, or the resources and money needed, probably didn't match the return.
Enlighten us.
Weird how much faster loading is on the SX and S than the ps5.
Yup. He's also taking a role that is less time consuming and stressful.
If you play a lot of online fps games, there's a high chance you'll get stick drift.
I don't know if it's fanboy trolling or obliviousness, but Murray had left the Initiative after his brother died, to spend more time with family.
@badz149: Yeah, I took your comment as more of a 'what Sony is doing wrong' than a dig at Nintendo.