I understand your point, but what "fate" could they have possibly change by releasing a 3DS game on other platforms BESIDED the Vita?...
If anything this article, can be taken as a p!ss poor excuse of not wanting to release/port their title to the Vita, or better yet maybe they didn't want fuel a debate between the two games that have DS owners mad and thinking "why it look better on the sucky, vita amd not my 3DS?" basically the same debates between ...
Well my PS Vita say's otherwise, and it has plenty of untapped potential. (VIA vita)
I'd like them to implement the modular interface design of the PSVita onto the new PlayStation controller, I for one think it looks cool...
The linking accounts to the controller or multiple acount log-in's?
From what i understand, the linking accounts thingy is a new feature to any console, and also that some PS3 games have a multi account log-in feature....
Just saying, and I neither agreed or disagreed with your provided statement...
Me neither, and a slightly bigger dualshock controller would be a great benefit for gamers with huge hands, such as myself but not to big where its like trying to play with the VERY first Xbox controller.
After looking at my DualShock 3, I can see it having a (2in. X 1-1.5in.) touch capacitive screen on it. After they increase the dimensions by a small degree, and go with a similar PSVita modular button interface design, and even if it only displays messages or other system/game related feed back , it'll be a definite game changer (controller wise) for the PlayStation brand.
But all-in-all I'd like the controller to change, but not by a HUGE degree.
Why be disappointed, when the rumoured/leaked specs provided for the next gen PS and Xbox are 10 plus times better than the specs of current gen consoles?....
On top of that, the best looking games on each current PS and Xbox was done on less than half a gig of RAM
(Note: Each console could not use the FULL 512mb of provided RAM, seeing that some of it was reserved for the OS which was about 30-60mb of it I believe)
Im actually looking forw...
Seeing that you gave an optimistic response, to what I posted. I may actually give the next COD game try, and this is coming from a gamer that became more and more pessimistic about the COD franchise...
You should see the Grass in "Flower", its individual straw(s) like(ish) and it is/was capable on an inferior console compared to the specs mentioned in the provided article, and the system barely had 1/2 of a gig of RAM at its disposal... But it was only possible seeing that, even though the quantity of RAM was very low, the quality of the RAM was very good: Very fast...
Btw: I do/did not disagree with you
I'd like another pursuit force, I think the original(s) were held back by the PSP's limited hardware design. Or even a game that supports 32 player count(s) online, like, Medal of Honor for PSP... But if anything, I'm hoping its another great title to own (:
And this is why I stopped buying COD games after the first Black Ops, the same problems that plagued MW1 are and is still present within all COD games after. Which is extremely, sad/terrible/ridiculous/asinin e/stupid for these problems to still exist after all the titles that were released, and after all of the money that it have/had made...
And this is why I'm... Only in Battlefield...
Rehashes, and old game boy games are considered new?
This gen gamers, are full of awesome!!!! /s
Not to throw a stick in your wheel but the:
PS3 has the same amount of RAM as the 360 but the PS3 RAM is split, not unified...
PS3: 256 XDRam+256 Ram
360: 512 Ram
The Vita has more RAM than both PS3 and 360...
Vita: 512Ram + 128 Vram
The Vita is also better at multitasking than both consoles as well, but can't play as many media formats compared to the PS3...
^^^Very true, and I agree
Truth be told, I happen to like a life like scenario that give(s) any game a sense of reality related factors, instead of boring dead/dry environments or moments.
It's like a cheese burger from McDonald's is just a cheese burger from McDonald's, but once you put some red pepper flakes on it, its like D#MN!!!... This taste a helluva lot better!!!...
In some cases going a little "Hollywood"in some games A LOT much better, especailly when ...
What's to say the Cell isn't going to be used as a safety measure?...
It's a beast at crunching numbers, these same coded numbers that maybe have to run through as a "gate" (safety measure) in order to be read and processed by another processor set GPU/CPU, which in turn will make pirating PS4/Orbis games best impossible to play on EVERYTHING, that's not a PS4/Orbis...
But then again, I remember reading that its easier to daisy chain Cell pro...
Even after seeing this video, I still think Silver and Gold are the best Poke'mon games created, but thats just me.
Im guessing that, you're not a big fan of innovation or console like quality on the go, based on what you have stated above?...
Their lost, but never forgotten... I'm still waiting on "The Last Guardian" as well or at least a demo of its gameplay...
After hearing about the "Spurs Engine" from "Joerc" (I believe thats his/her username) I understand that its actually inspired by the same architecture from the same Cell tech found in the PS3...
4883d ago 3 agree0 disagreeView comment
And it was made in the same Cell manufacturing plant/facility that Toshiba sold to Sony ...
Toshiba:Makes Spurs Engine, Spurs Engine inspired by Cell architecture...
Toshiba: Sales Cell manufacturing plant to Sony...