If you didn't enjoy anything from any of the presentations then you have very specific tastes because a whole lot of genres and different gameplay experiences were shown.
I enjoyed both Microsoft's and Nintendo's for the reasons mentioned.
You're right. I'm remembering wrong.
I don't think that's something we can blame on Sony. Prices during the PS360 era were $50. They've been going up by $10 every gen since then whether we like it or not.
Truth is: Sony, Microsoft, and Nintendo are having more success now than the first time Sony skipped E3. I wonder what major event might have happened in the world to cause this.
I bought Superman 64 for $120 at retail.
Yeah, 4 billion is huge. They don't need that extra $10 dollars. That said, games during the PS3 era were $50 new. Seems the companies want to start bumping the price of AAA games by $10 every generation.
I haven't played Battlefield since 1942. If the multiplayer is solid and includes cross play, I'll see if my old friends want to play it together.
You guys will legit argue over anything.
That's some impressive wizardry.
@JEECE, this is very true. Every time PS5 stock replenishes, Miles Morales has a spike in sales.
There are plenty of affordable electric vehicles. They are not Tesla however.
*rubs eyes*
What year is it?
I think you can get them separately.
I feel like I played a bunch of Sierra games (mostly for DOS) but I don't remember specifically which of them were Sierra.
The only one I remember with certainty is Hunter Hunted and that game was great multiplayer fun.
Consoles will always be stronger than handhelds / hybrids, just as desktops are always stronger than laptops.
You got me. I'll quote it again...
"If 20% of the total Rocket League playerbase were on the PS4, for example, but PlayStation players accounted for only 10% of the game's revenue (because players buy way more skins on PC, or something), Sony presumably thinks it's paying the PSN infrastructure costs for all those players but not getting the return it should for allowing cross-platform play. To "offset the reduction in revenue," the game publisher...
"Either way, it corrects your assertion that "if Playstation players aren't spending money on PSN, then Sony needs some extra revenue" as it left out that key component."
My assertion was a quote from the article you provided.
You are thinking of gameplay share in terms of an individual person.
The article is referring to it as a percentage of the total population (i.e. Not an individual player)
Trying ...
I will concede that the article does not define what gameplay share is. But nothing that is present indicates that it is what you think it is.
All we have to go on is the information that they provided which I quoted earlier.
To each their own. Different people like different things but I think you will find yourself in the minority with that opinion. And that's okay.