A little know fact about that issue is the US has vowed to side with Japan in the issue with China. I wouldn't jump the gun and say that Microsoft would fair better just because they are American.
Actually, they did have a choice. Despite the ban, consoles were openly sold in many parts of China. I remember seeing one merchant trying to sell people a modded Wii.
The gray market was very big.
I find it funny. The same people who are slamming this are the same people who ran out to buy the Gran Turismo Prologue for $40.
I'm not a fan of the series, so I see no point in buying this. But if a fan does want to buy it, let them. Who cares? They're spending their own money, not yours.
They should also know that Metal Gear Solid 2: Substance was on the original Xbox back in 2002.
Exactly my thoughts. This information was know for a long time.
Everybody knew what they were getting into. If you have a problem with the length, you can only blame yourself for buying it in the first place. The majority of purchasers were informed about the length and the small amount of content.
If only PC went by console generations.
In 2002, Metal Gear Solid 2: Substance, a multiplatform title, was released on the original Xbox.
In 2004, Metal Gear Solid: Twin Snakes was released exclusively on the GameCube.
Then you have the HD collection, which was also on Xbox360. MGS 3 was also ported to the 3DS and two years after their releases, Metal Gear Solid 1 and 2 were released on PC.
If being multiplatform ruins the series for you, the series has been bad for over 10 years.
This practice is nothing new. It's no different from the Gran Turismo Prologue (The GT5 Prologue was $40), Konami isn't starting any trend that hasn't been around.
What?
I think it's only 20 for a digital copy on PS3 and 360.
The way I see it, you have to take it for what it is.
I paid 20 dollar as for Gone Home and beat it in an hour. Was I disappointed? Did I feel like it was a waste of my money? No, not at all. I was quite content with what I got. Sure, I wish it was longer, but that didn't take away from the experience I had when I was playing it. That's how I see it.
Did you have fun? Did it entertain you? If yes, it did what it was supposed to do. Then again, it'...
I wonder why none of these reviews mention the exclusive content. I'm sure people want to know how they are.
There are plenty of games where the bulk of the enjoyment comes from the side quest themselves.
Anything lower than a perfect score is considered bad nowadays. I don't know why people think this way.
He does something most of the sites who reviewed this didn't do - he factors in gameplay.
He has the same complaints but he recognizes that there are people who don't care for the price or length and just want to know how it plays. He said it's good, but it's not worth the price to him. In this respect, he is better than most of the other reviewers.
It is sad. Hideo Kojima is the one taking the heat when he made it clear that it was not his original intention to sell this as a separate package. Konami is the one who makes the decisions.
The length wasn't the only thing criticized. They criticized the graphics and called them average, they criticized the side missions, and they criticized the presentation. They said it feels incomplete.
I was to surprise to read that he thought the graphics were average. I was also surprised to read that he ran into a couple of bugs.
I'm not a big fan of these series, but I did play 2, 3, and 4. These are are things I wouldn't expect out of a game like this.
You really couldn't expect much. Atari went bankrupt and is pretty low on money.
I don't get the backlash. It's not like you have to use him.
Then again, I don't play these games, my opinion probably doesn't matter.