He said Drake was "over-animated"? What the hell does that even MEAN?!
"Oh the animation is too realistic and life-like, f**k this game"
"SoNY just threw money at Capcom, that is what the truth is."
[citation needed]
Joey! Joey! Joey! Joey!
Inevitable he'd be in as the game briefly goes through some ECW stuff apparently.
Shit man. I'd kill for an HD remaster of Burnout 3, wouldn't mind Revenge either. Paradise was nice but it doesn't compare to 3.
Emotional and evocative...without a single-player narrative whatsoever. Okay.
Saints Row has had this feature since the first game, you'd think with this game taking place in a fictionalized LA-type setting that cosmetic surgery would be a given, lol.
They said a long time ago that they weren't gonna bring Home back lol.
Most likely they are working on it. I think we'll see PS1 and PS2 Classics on PS4 some day.
Takeshi Kitano in Yakuza? Sign me up!
Watched one of his movies with a friend last month, it was amazing. It's called Hana-bi, I highly recommend it.
That's a lot of blind assumptions.
As an Expert guitarist/bassist, it's the only way I can play lol. RB1 was almost unplayable for me since it lacked BNS mode.
@Unreal
First off, Activision are scummy regardless of this incident. If you think otherwise you're really effin' naive, my friend.
I posted that when it was said the game was still full price, but $50 is still too much for what amounts to literally only 2/3's of the full game.
Just when I thought Activision couldn't get any scummier...
Can't have VR in a game that doesn't exist.
Game has been looking very mediocre, won't be shocked if it gets fairly lukewarm reviews across the board. Feels more like a $20 game rather than a $60 one.
Pop-shove it is real, but 'backside big-spin' doesn't make any sense lol. I mean, assuming the spin is an actual aerial move, involving lateral rotation, not sure how back/frontside would apply to it.
/overanalyzation
Stupidity rots kids' brains nowadays... seems Ron himself is a victim of this.
@AndrewLB
PCSX2 has those requirements because it's an emulator that has been steadily updated since around '01 or '02. gsdx plugin needs a complete rewrite which could give a huge speedup, but no one is familiar with the guy who wrote it's coding style so no one touches it except him when he makes his rare appearances every now and then. PCSX2 supports two threads normally under Hardware Rendering, three if you use the MTVU hack (which can break games, hence ...
Man that's a shit-load of games to play if you decide to make the jump. And that's not even counting the spin-offs...
As far as I've ever been concerned, if I'm havin' fun, it's not a waste of my time, regardless of what it is that's responsible for said fun.