It is a class game, it's what I wanted Bioshock and the new Deus Ex to be. Thankfully the horror aspects aren't too heavy either, you feel powerful most of the time which I like.
16GB's of GDDR ram? I guess that's possible if you're using sli.
Well the PC version is by far the best so...
A 6 is laughable, it's a good game, easily deserving an 8 or more.
It's not a port, the console versions are the ports.
Not really, it's a class game other than it being a poor port.
Dan's original Prey review was vindictive and came across like a child's tantrum, if he'd waited a couple of days the patch would've released and fixed things, but no he had to vent his frustration instead of act in a professional manner. We give these people a hard time because they are journalists and journalists are lowest on the list of professions people trust nowadays (fact), with very good reason. There's little to no integrity in that profession anymore. They are l...
They are basically Touch controllers (wonder if they licensed that tech) which is a good thing, I hope they have HD Rumble as well.
Sega were my heroes when I was a kid, I really hope they can reclaim some of that greatness. My main hope from them game wise is that they make a true open world Sonic game (like Sonic Utopia but better obviously), after that perhaps a new Streets of Rage made in the spirit of Sonic Mania.
It's a different team. They are Arkane Studios Austin and yes they helped the French team make Dishonored 1&2, Prey is their first project that they can truly call their own though.
I'm really enjoying the game, the space walking parts are a real highlight.
Same, I'm finding it much more fun than Bioshock, the latter of which I got bored with halfway and never played again. Infinite I got in a £5 sale and still felt ripped off.
This isn't the same team that developed the Dishonored games, this is their first game.
I've used a Rift and a PSVR and the latter had the much better headset despite the lower resolution.
Enjoying Prey so far, gfx are a little bit minimalist but it really rewards exploration which I love.
"Thirty Million players. Everyone was in shock when WoW was at its peak at twelve million" That's a ridiculous comparison, WoW has a lot more than 30 million registered players, well over 100 million I'm sure. Not to defend that once good game but you're comparing apples to oranges. I can't say either game are the slightest bit interesting to me though.
Yeah that's true but it's not possible to buy that on Steam anymore and I already own Deathinitive Edition, I'm not buying it again, they said recently that they are working on a new patch, not holding my breath though but if they fix it then I'll give it another go. If not I might give DS3 a miss if their lack of support for DS2 is anything to go by.
I wonder if you can remove Sonic from the mini Megadrive, it looks so tacky.
I meant Deathinitive edition but it won't let me edit it...yeah it should run like a dream but it's horrible.
It's interesting that Activision makes the most on PC, I think there's a lot more money to be made there if they take advantage. Ubisoft don't take the PC seriously enough though with too many awful ports. Mind you I wouldn't buy their games either way, they just don't make the kinds of games I like.
Man, judging by the comments below this site is still a PS fanboy haven. It's not enough that your console of choice is successful, you also have to pu...