I have to agree with you on this, after you're done with the side missions and the main story there's nothing to keep it alive.
Especially since the side missions are done quite fast... =/
It's not a bad game, was there room for improvement? Sure there was, especially on the resolution department.. The Xbox One version is very jagged..
You do know that the FRAPS saving process.. Has nothing to do with Game Design assets & game mechanics saving?
We use diferent type of export and packing/compres.... So no the game won't be 168gb.. Maximum i'm seeing it's 50 GBs.. even CGI's pre render go up to 120 GB... so imagine.
Please do not say this things are you're confusing those who don't understand game design.
FRAPS memory you said has NOTHING to do wit...
Microsoft.
Sony was boring to watch, and Uncharted doesn't make up to a whole E3.
Uncharted didn't compensate for the boring E3 they did.
Dissapointed. However Uncharted looks great in terms of graphics..
It seems like a rich universe full of lore! :)
I personally, can't wait to see more about Player versus Player!
I kinda like the approach of this.
Looking forward to hear more.
Couldn't agree more.. His Voice is horrible.
I never understood what's the Issue with Ground Zeroes? It's about time we break the barriers of torture, raping and etc.. in Gaming
It exists in real life, deal with it.
Censoring this or not exploring this in story telling is the worst that you can do.
UPDATE: Personally liked how we're supposed to hate Skull Face, he's not a Villain just because "MONEY AND CONTROL THE WORLD" he's just a sick bastard... and mo...
Indeed, and the Mobile Market is getting the love they deserve too!
As long as there is competition like there is right now
between
DX 12 - OpenGL and Mantle.
It's what gonna keep these companies to improve their services!
And the customers... Are the ones that win with competition!
Mostly to show that DirectX is not dead.
Right now the Mobile Market in terms of API is mostly the same the only thing that is happening is just updating the formula.
And with this Microsoft is "attempting" to shake it a bit, remember I'm not assuming anything but speculating.
Regarding the Xbox One, if the DX12 free's up 50% processing power like it's being said according to Microsoft, this will give developers extra po...
Probably Yes, but what has been shown in GDC,is making me pumped especially more for the Mobile Phone market than the console, but it will have an impact in console gaming without a doubt.
Exactly my thoughts! As soon as we see the first party games with DX12, hopefully we can see the difference.
A well played move by Microsoft, adapting the formula not only for the PC, but for the consoles and the Mobile Market.
This could be the rise of Windows Phone and fall of other OS if they play it right and keep it exclusive.
Indeed, very soon the game is 10 years old.
If they keep the sub will end up as SWTOR and previous MMO's that attempted to "kill" WOW!
The best candidate who was Rift..Was doing well but decided to F2P.
Like I've said since 2006, WOW will kill himself.
Microsoft has been looking into user's feedbacks for quite some while not only on the Xbox One.
Most of the problems and complains of the user base during the Windows 8 testing, got fixed in Windows 8.1
Most comaplins regarding the original Surface got those problems fixed on the Surface 2.
The last 2 years of the 360 also shown that.
It's great to see MS doing this and hope they keep at it.
I actually enjoy very much my Kinect to browse around menus :)
Specially when eating!
I'm sorry, probably you were right. But the reason I said kinda, it's because I wasn't saying that it not lived the hype or if it did.
There's diferent types of Hype. For me the hype I had expected from this game it's what it got deliver, I didn't expect a inifinite and amazing graphical game
I expected a normal sandbox game with hacking features, which was it was delivered.
I'm sorry again if you felt bad about th...