What, no space marine?
But you can download the CL-Eye driver from here: http://www.codelaboratories...
Works great!
No Rob Hubbard, Martin Galway or Chris Hülsbeck tunes in the list?
Why even bother making a list without them?
David Braben's Elite please!
Rally Speedway on the C64!
Check the EU blog: http://blog.eu.playstation....
Ppl are annoyed that DeathSpank isn't available as promised...
Or maybe it has to do with "trashing your arms helplessly about" without archiving anything...
http://www.thefreedictionar...
one of the few innovative game designers whose games I will buy first day without checking reviews.
LucasArts/Telltale should release Grim Fandango on PSN/Steam so that more people may discover what a great game it is.
Sure, Brütal Legend may not have been everyones cup of tea, but it had atmosphere in spades where most new games are just new iterations of old ideas without any new thought put into it. (Space marines, Tomb Raider, etc.) And it is a grea...
I "discovered" the podcast a while ago on another site where it was very highly praised, so I thought I would give it a try.
It came across as a bunch of guys bitching and whining about how unfair it was that some other podcast or magazine would get invited to a press event when the Bitbag wasn't and "If only we get invited, we would report it totally different..." etc.
Then the Sony hating started, but what surprised me most was how n...
Ghost'n'Goblins were harder on the NES than on other systems?
I remember playing through it on my C64 without dying - If I remember correctly there was one difficult jump between some pillars in a city section, but that was it...?
But maybe I was just able to use more time practicing back then.
Me too! But I think it's the racing ovals that makes them so soul-crushingly boring.
I have watched NASCAR races on "proper" racetracks that were fun to watch.
As long as the Nordschleife is there, I'm happy!
The Amiga 2600 from 1983?
WTF?
The disagree fairy has been by and as usual didn't leave any reason for clicking her favorite button. :-/
But let me help you - Do you disagree that:
1: It is unrealistic that the AMG SLS can accelerate that fast past an Enzo or a F1?
2: That if seems a bit arcadish?
3: That I'm a HUGE fan of the GT series?
4: The AMG SLS hasn't been tuned compared to the standard SLS?
Or is it just that you're too lazy to argue...
I suspect that you're right - The driver knew the Nordschleife track anyway, but as you say the AI may have been turned down for the show.
but didn't it seem a bit unrealistic the way the SLS blew past an Enzo and a McLaren F1?
Dare I say a bit... arcadish?
I'm a HUGE fan of the GT series, but even if AMG has souped up the SLS, it does look to be slightly over-powered?
+ bub for you - That was subtle but funny!
Going through Flugplatz or down Fuchröhre the sense of speed is amazing!
And the driver definitely knew what he was doing - he may have spun out a few times, but he is bang on the braking zones and selects the correct line for each turn.
Compared to the video of a F599XX doing the Nordscleife in 6:58 the time is right on - even if the Ferrari didn't run the full 24H circuit.
Edit: Looking at the video again, GT5 may actually archive...
I think Gravity Crash is missing from that list...
I would add Dungeon Keeper and Black & White to that list.
He has designed at lot of great games, but my main problem with him is his tendency to over-hype his projects.
I can understand if he is exited about a new project and he has been visionary in the past, so if he has lowered the bar to be only about sales, I do not expect more great games from him.