It's not big at all.
But it's a good lenght, no doubt!
Maybe the ultralinear demo gave them a very bad result.
I played it twice. Trying to "win" on the first, trying to die/lose on the second. Had exactly the same outcome on both, even when begging to fail.
Completely lost interest on the game.
Everyone knows dsogaming is a site made to deal with the butthurt ego of overlooked fanboys/pirates. What did you expect?
Same devs from Heavy Fire.
I can't the much hope...
Indeed.
And there are still devs saying they shouldn't even play other games to avoid contaminating their creativity, or something like that.
The thing is: After playing the each time more open games, even Metro Last Light made me dislike all the invisible walls present everywhere.
So, while no game will be perfect and we have to take them for what they are, there's some truth in telling we get to like freedom and it's hard to be ...
Scary is hard to do right, even on movies. A steady tension is enough, on my account (as in thriller movies or the Souls series).
Dead Space 3 delivers none of this. It's a mere action title.
Agreed on The Witcher 3, but only if they manage to keep AT LEAST 30 fps. They said they were "aiming for it", not a good signal. I wonder then how much power do they need to ensure a solid performance...
But the already announced on my top 1 list (derp) is Dying Light.
Any game of the Souls or Fallout series would easily take the spot, though.
Autocorrection strikes again!
I'd add Darksiders and Shadows of the DAMNED as well.
Not that I did that... It's just that... A friend did it, you know?
On which platform and where/when (to know the build).
I'm very interested in knowing how the frame rate is from some real person, not the puppets behind major media outlets.
Could you please share this info with us?
For the belief that the game would be released without massive previous marketing.
There's something I think is really helpful:
Gather 12 flowers and in that science machine make a hat called GARLAND. http://dont-starve-game.wik...
It keeps your sanity high, so you don't have to worry too much about this stat.
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Another one: Instead of doing the basic firecamp, do a FIREPIT. 4414d ago 1 agree0 disagreeView comment
When it releases, it may even be the first true next gen game.
The limited RAM on the older systems always had a huge impact on the game.
What if this time they actually did proper motion capturing?
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BUT... Since it's an american company, shouldn't it be 1.12.14, you know... if it were real? But I still hope it was just a mistake.
That addicting "bleen" sound...
They do it for the same reason you game.
And there's not much behind it.
It is more and better in a lot of aspects. Not all aspects, since the story, setting and atmosphere sound like a lullaby in comparison, but the diversity is so much bigger...
Awesome news! Can't wait to play it regardless of any possible lag.
Will even be able to plat TLOU on TVs.
Hell yeah!
This point is indeed confusing, but in the end, the idea is to direct the gameplay, the focus on the battles, maybe lead the players a bit.
Actually, this can work as a very much needed GUIDE for multiplayer matches, leading players towards the objectives, screwing those respawn killers, random players or campers.
I don't think I'll like Titanfall, much more because I'm not much into gaming on PC, but these guys are doing a great PR job by address...
In my list, TW3, Dying Light, Destiny, Watch Dogs, The Division all fall into my probably "REALLY GOOD" list.
But is the service aimed towards core gamers?
It seems to be a great perk for smart TVs and phones, but we all played most of these games on their original and lag ( http://www.viewfromthebluer... ) ... input free versions, didn't we?