Agreed. I just don't think the 'you don't like how musics are racist? Turn into a musician' logic. But that's all.
Both first and second answers were quite intelligent and indeed strange to see on N4G.
Don't forget their server is on the same building.
When the service is finished... expect nice amounts of OMNIPRESENT INPUT LAG.
christocolus
Bandwidth is not the problem. The issue is the "distance" the data has to travel from your house to server to server to server to server to your house. And if it keeps taking the usual 150-200ms, haha I'll laugh on the fanboys crying faces.
But in all reality, if this succeeds, the harm is done towards all gaming community. But Sony can't just admit they threw 500 millions on a terrible system, so we better get used to INPUT LAG...
Nope. Both are BS.
Actually the input lag will be experience by anyone with a connection, regardless of its quality.
What next? Will you expect Call of Duty games to actually improve this year? lol
It's not rocket science.
"Gameplay was very responsive and completely lag free."
What a joke.
You'll see what's truly impossible when you try to enjoy games with permanent minimum 150 ms input lag on your games.
Support this and, if it succeeds, soon you'll have all your games turn based or dumbed down to avoid any need for quick responses.
Oh, nevermind. It's gamers we are talking about. They'll swallow anything the industry drops at them.
Sure.
What about the minimum 150ms of constant input lag?
It doesn't. It's not hit detection lag. It's INPUT lag. Even on optimal conditions, tightly controlled by Sony and virtually impossible to reproduce, lag is already there according to previews.
Sorry to bring reality into this dream/lie/marketing, but do 167ms, 183ms, 167ms seem like a good time to lag your controller input?
http://www.eurogamer.net/a...
Sure, when it dominates, we will miss when we played without permanent INPUT LAG.
INPUT LAG.
Smoothly?
If you don't mind about constant LAG INPUT, maybe you got a deal.
Yup. Another shooter in a sea of shooters.
How long until they call this "the CoD killer?"
What about some gameplay?
Oh, sorry, that would ruin the marketing lies. Ok, keep faking.
Interesting and justified points. Very nice for a change in this sea of troll articles.
I'd add that the touch pad is useless, but after all, it is meant to make every smartphone game possible in the system. Eew, but not pointless.
Also, there are other needed tweaks.
6. Media functionality. You all know what we want here.
7. Ustream doesn't work as nicely as Twitch.
8. No pause or priority for downloads.
...
Thank God it's only current-gen!
Another thing about this... If the intention was to actually be a review, it is pretty weak. Doesn't mention sound, graphics, performance, responsiveness of controls etc.
In all reality, it is an article about some key points the TC wished to share.
It was pretty informative, actually. The kind of stuff that doesn't come through friendly marketi--- ops, I mean previews or the big media corporative agenda.
For instance: Did you know that the game borrow the "energy" system from mobile games? HAHAH That's bizarre. I thought only Capcom would be so greedy to make this move this early (Deep Down "free" to pay game).
Also, it uses the "diamonds" system as well, it seems. ...
Thanks for the replies.
Silent, about the XB1 early fiasco, gamers upraised because the marketing were horrible, not for the content. It was really presented in a terrible way. If it was made the "right" way, the majority of sites would be doing the usual BS supporting they always do and MS former fans would still be happy.
What next? We would see this PSNow happening back then: gamers would be accepting a very bad service.
I know y...