Advice from Kotaku...
and they didn't even drop the price, @Outside_ofthe_Box.
But because Nintendo isn't Sony, there was no fuzz over it because Nintendo can do no wrong -__-
DDR is the only game I enjoy to date that requires physical movement.
That's why so far it has nothing but ports that don't look much better than they do on current gen systems.
I had hoped that Zombie U would justify the use of the GamePad, but it did just the opposite.
It is next-gen, chronologically, as it is the Wii's successor, but its online is completely sub-par to that of current-gen consoles. It's just not doing anything new.
The engine Skyrim runs on was clearly not designed with the PS3 in mind.
Mostly video games on this generation.
Online and HDDs are both a blessing and a curse. Devs and publishers have little problem releasing games in these conditions because they know they can release patches later, especially for popular mainstream games like COD. Same with DLC and the lost notion of unlockable content.
with big open maps.
Just because something is pixelated does not automatically mean it's 8-bit.
Those look more like 32-bit.
What? That's not even what the article is about.
It's talking about mistranslations.
You only read the out of context N4G title.
Those are very high numbers on both consoles.
BOTH communities are large.
No one is saying that it's literally "dead".
Seriously, you guys are trying too hard.
PS Vita offers Party-chat for free. Up next PS4.
It's time to stop claiming that party-chat is worth $60 every year.
But that is not the thing...
You only played the Beta?
What, did you keep getting your ass beat or something? The game is fairly easy to pick up.
So even if you didn't like the Beta, I respect your opinion (if it's legit). But in my honest opinion and that of others, this is one of the most fun games this year.
There are plenty of other 8.5s and 9/10s out there.
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According to GameSpot:
"The Bad = Complex battle system makes for a steep learning curve"
HOW IS THAT A BAD THING??? What fighting game doesn't have a learning curve given the level of complexity of its mechanics? Some people just want everything to be too easy.
They say it's great fighting game with depth, tons of single player content and it's really fun to...
Still pretty good.
___
@above
That's because some people have never seen a 4-player brawler before. So they call it a rip-off, despite the game playing differently.
Haters like to ignore the fact that character mash-ups in fighting games have been around longer than the first SSB.
It's like calling every 1 on 1 2D fighting game a Street Fighter clone.
It's silly, but they'll have to learn the meaning o...
Only graphical.
The gap between the Wii U and PS4/720 will be similar to that of the Wii and the PS3/360.
6 years ago, the Wii was also considered "next gen" because chronologically, it was the GameCube's successor and launched around the same time of current systems. However, who are we kidding. The Wii got plenty of PS2 and GC ports with no upgrades, only motion controls, much like the Wii U is getting PS3/360 ports with GamePad support.
The Wii U will keep m...
PSP also had a highly varied library of games plus performance. These made it the 7th best selling gaming system ever. Selling more than any Nintendo home console.
And you missed the point. The gap between the Wii U and PS4/720 will be similar to that of the Wii and the PS3/360.
The Wii was also considered "next gen" because chronologically, it was the GameCube's successor and launched around the same time of current systems. However, who are ...
That game wasn't even overhyped. The haters themselves made a bigger deal out of it by claiming that every FPS on PS3 is suppose to compete with Halo.
The biggest difference is Zombie U was supposed to justify the Wii U's GamePad and it did just the opposite. Haze didn't need to justify anything.
I've been using DS3 tool for a while because f*** mouse and keyboard for third-person games.
What other "major features"? Other OS? lol get over yourself.
The majority of people ranting about that never even used it themselves.
Sony has also ADDED several new software features to the PS3. A detail many biased people tend to forget.
Sony did not "push" PS2 backwards compatibility on the PS3 as a selling point any more than Nintendo pushed GameCube backwards compatibility on the Wii (or GBA on DS, later removed from DSi).
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