MattS

Contributor
CRank: 28Score: 268150

I agree the game is good, which is why I gave it a good score. Lord I wish gamers would stop having a cry over 70% scores.

A game should stand on its own merits. If I have to have played the previous games to 'properly' enjoy this one then the developers did a terrible job. Other sequels manage to be enjoyable whether you're new to the series or not. So what's this game's excuse?

4481d ago 5 agree0 disagreeView comment

Whoops. Honest mistake, actually. Sorry about that.

4481d ago 0 agree1 disagreeView comment

Anyone who thinks they get to dictate to other people why they can and cannot play to be a serious gamer is an idiot.

4494d ago 13 agree0 disagreeView comment

What kind of logic is that "game review can only be reliable if it's the same as every other game review"

It's almost like you believe in a world where people don't have personal opinions.

4502d ago 3 agree1 disagreeView comment

Holy lack of comprehension, Batman.

Bioware was taking one of the philosophical arguments made in response to the Ferni Paradox - of the idea that exploration of space (and contact with unknown worlds) is limited because a force actively prevents it, and materialised that philosophical argument as the idea of the Reapers.

If you can't understand the motives of the Reapers with that in mind, then you shouldn't be analysing games.

4503d ago 0 agree5 disagreeView comment

Truly horrible article.

The fact that the author doesn't seem to realise that the Reapers are the embodiment of one of the popular philosophical arguments at the moment for why humans haven't discovered other alien life (go do some reading around possible "answers" to the Fermi Paradox), invalidates the entire argument.

"Oh, but the Reapers are so BORING" - not if you understand the reason Bioware built them, kiddo.

4503d ago 3 agree3 disagreeView comment

Go back to Call of Duty. That sickens me far more than anything Compile Heart has ever made.

4504d ago 6 agree1 disagreeView comment

I loved the first, one of my favourite import games I've ever bought.

4521d ago 1 agree0 disagreeView comment

You're American, aren't you?

I know that because only Americans think they're so important that they're the only market that counts in the world.

4531d ago 66 agree22 disagreeView comment

You don't actually make a living as an executive at a game developers or publisher, do you?

So how can you possibly know how game projects are budgeted?

4533d ago 14 agree16 disagreeView comment

You do know that the amount of money that goes back to the publisher after the cost of manufacturing, logistics, retailer margin, marketing and so on means that a publisher gets a fraction of what the consumer pays for a game, right?

4533d ago 2 agree1 disagreeView comment

Except I never said titillation wasn't a part of the game. Titillation was Suda's point. What people fail to understand was that he was criticizing it.

Don't they teach you kids about irony and subversive art in school any longer?

4544d ago 8 agree7 disagreeView comment

Hi. I'm the author of this piece.

I have met Suda and he is a very intelligent and reflective artist. One of the best, most insightful conversations I have ever had about games.

You, on the other hand, are making assumptions. Unsurprisingly, you are wrong.

4544d ago 15 agree10 disagreeView comment

Given that everything that Eidos touches at the moment turns to gold, I reckon this is going to be something special.

4553d ago 1 agree15 disagreeView comment

Another N4G user who can't read beyond the headline!

4556d ago 6 agree1 disagreeView comment

Nice argument.

I agree with a lot of what you've said there, but there's something I'd like to add to it:

The games industry - that is the readers, the writers and websites like N4G - need to learn to separate unprofessional writers with properly trained and educated journalists. Right now it's possible for a kid with a blog and no writing experience to get as much more traffic by writing a useless, pandering rant than a 15, 20-year journalist...

4563d ago 0 agree0 disagreeView comment

It annoys me more that people think that a game is like a hamburger where you can pull the pieces apart.

A game is like a cake. Once you've thrown the everything together it's a single product and trying to split it into "sugar, eggs, cream" from that point is just silly.

The games industry will have a Roger Ebert. It'll be someone who realises that games are more than the building blocks. How many film critics write "the camera an...

4563d ago 0 agree0 disagreeView comment

@parapraxis - no, you do not understand loss leading.

Loss leading in manufacturing (that's what Nintendo is, a manufacturer) is when a company sells a product at a lower price than what it costs to make, in order to sell higher margin associated products.

The printing industry is the most aggressive with this strategy. A company like Brother builds a printer for $100. It sells that printer to the retailer for $75, accepting a loss of $25, in the knowl...

4564d ago 2 agree2 disagreeView comment

No doubt there are going to be comments here about how this is meant to be a bad thing.

It's loss leading. It's a smart move by Nintendo. It's not loss making.

4564d ago 1 agree14 disagreeView comment

@Pozzle - in the article I did actually argue that game prices should come down.

Gamers should still focus more on quality than quantity. Especially when the latter comes at the expense of the former.

4565d ago 5 agree3 disagreeView comment