I'm sorry, but Apple has been bleeding stock the last several years. Google has surpassed it then blew it away with Android, stock have increased 350% over the last 4 years. After using both iOS and Android, I would take Android everytime and that is just the mobile market.
When your Avatar(refuse to say what it is actually called) is downloaded then you gain experience based on how your AI does on other consoles. You still play your game and earn experience as normal. Sounds pretty innovative and a good incentive to make the game harder.
Day One Xbox Live Gold 12 month membership:
Available in limited quantities at select retailers while supplies last. Includes Shadow Jago character for Killer Instinct, for use only with Xbox One; both expected to be released in November 2013. Additional Killer Instinct characters sold separately; requires 4 GB storage, for download only on Xbox One. Shadow Jago available exclusively with Day One Xbox Live Gold until February 1, 2014; may be available elsewhere later.
Then every melee action game that ever existed is a button prompt game since the buttons aren't visible. Seriously, if you don't know what you are spouting off about, don't respond thanks.
Knack actually reminds me alot more of Kameo, but I really hope PS4 does have more to offer than these 3 AAA titles at launch, here hoping Gamescom or TGS bring something mind-blowing to either console.
Hardcore mode in Ryse allows you to turn off all button prompts and slow down. So not at all honestly.
Dead Rising 3 is published by Microsoft Studios, you won't see this game on the PS4 I can promise you that. Titanfall possibly, but if it's successful I can see MS buying Respawn.
This is not a biased statement in anyway including the avy to boot, honestly it wouldn't matter if PS had 1 exclusive and X1 had 100 you would still pick Sony, so your comment is completely worthless. The fact is both consoles have some very unique and interesting games that could be system sellers, but MS just has more to be interested in at the present time. Both platforms will release more games at Gamescom and TGS and then most people will make a decision.
They showed five stage demos and alot of gameplay trailers, what did Sony show on stage? I really hope Sony has their guns loaded for Gamescom because I am still leaning towards the PS4, but their is alot of X1 games that I am interested in currently.
Small dev team of 60, I would much rather have them focus on one thing and do it really well, then end up with two average halves. I trust Zampella to blow me away some incredibly compelling and balanced MP.
re-edited from the PS3 iteration that was fan-made, definitely fake.
One question I still have is if you will be to turn on your console and pick up where you left off with these changes.
The single player story is blended seamlessly in multilayer. As long as there is a story to why you are fightingand an eevolving world I can easily justify 60 dollars. To the people that said this game is stale and unoriginal, go home you're drunk.
Take my money Now!
Right, even though I flat out stated I was still trying to decide what console to buy. I am an unbiased person who just won't tolerate people spouting off whatever nonsense they think is right. I want to tell people the facts and say my piece without labels something this site and it's army of biased individuals know nothing about.
This guy has been a tool since he decided to go exclusively with Sony. He is the biggest kind of troll right now. Even if I decide to go with the PS4 this guy gets no support from me.
Incorrect on all fronts I develop for and use Azure everyday, it is definitely works as described above.
dantesparda - it would be 30ms out and 30ms back in, but what you are not understanding is how small these segments are broken up when sent across, if you break up a 200kb file 500 ways it won't matter what your attributed bandwidth is because it will instantly be transmitted and sent back. The 60ms is the absolute maximum that this process could take as long the file is broken up across enough servers. See azure doesn't work like a stream where data goes in one direction, it goes mul...
Cloud computing is definitely possible with small insensitive workloads being sent back and forth that can kickback good results. What Digital Foundry did not go over was the size of these tasks and the responsiveness needed with insensitive workloads. If an algorithm can be pushed back and forth from the cloud to console at less than 60ms then you will get a real-time reaction be it AI, seamless environment physics, dedicated servers, or whatever else they decide would be good to offput.
Titanfall is not a launch title so gamers will have plenty of time to purchase the new console before this point.
Also Zampella and West were pushed out of Infinity Ward because they didn't want to milk a franchise, hell Bobby didn't even want to move on from WWII shooters after CoD2, but they wanted to do others inventive titles. The only reason they renewed their contract was because they were ensured complete creative control, then Bobby "Antichrist" Koti...