@newmonday
No. Microtrasnactions are when you pay money for things already in the game. You are simply paying to unlock something early. DLC is things that,may or may not be, content released/made later that is not included in the base game. Things like additional maps are DLC. Microtransactions are paying so you can use (insert weapon here) before you reach the appropriate level and unlock it.
"[Editor's Update] After calling around to local Gamestops in the New York City area and one in Los Angeles to verify last night, we decided to go ahead and publish this post. From what I was told by various reps was that the chain would honor the trade in values listed on their site (and if they had to go through management to get the approval, they would). There was a misinterpretation of the values listed; I was candid with everyone I spoke with to make sure that what I was seeing...
Yes. Processing power changed. Changing from PS2-PS3 allowed things like realistic physics, smarter AI, living worlds. Things that constantly tax the processing power. Trying to individually render and apply physics to something like a breaking building or breaking glass takes power, lots of it. Same with water. Trying to get the fluidity of water down is insane. Better AI means that enemies can no longer be scripted (set to follow a certain path all the time) and can react to things. Living ...
That's what I assumed to. It seems like he's supposed to start out a punk anarchist with no real cares other than his own wants but as the game progresses he realizes he has an important role and starts showing maturity. Just what I assumed.
I don't think it's just the beanie. His entire wardrobe screams hipster skater punk. That annoys me as I automatically, and extremely unfairly, assume all hipsters and skaters are douches. Although I do live in Southern California, so my prejudice, is obviously largely influenced by that.
But I hated, and still hate, the Cole reskin from the second game. Didn't stop me from enjoying the game. I'll hold my judgement until I've given the game a through play...
@gobluesmag & JasonRoseEh
He's not nuts. There were a lot of things I didn't like about 2. The Beast was rushed and anticlimactic, the two girls representing good and evil were both pointless and annoying, Cole's redesign was awful, your main power (the basic lighting bolt) used energy, the world was smaller, and the story didn't have that crazy twist at the end. I loved both games and have them both, but I have to say I liked the first more than the secon...
This comes down to parents paying attention. Children don't have a credit card to buy PS+. All major game systems now have family setting where you can restrict what games people play. USE THEM if you're that worried about children.
I actually rather enjoyed the Prince of Persia movie. It wasn't a fantastic movie, but I felt it captured the spirit of Prince of Persia well. The climbing parkour,the dagger rewinding time, the ridiculous assassins. While it wasn't a fantastic movie it did capture the essence at least.
Tomb Raiders single player was developed by Crystal Dynamics, the Multiplayer was developed by Edios Montreal, so no resources or time was lost from the campaign for multiplayer.
Batman Arkham Origins is a better example as both the multiplayer and single player were developed by the same company.
Crystal Dynamics didn't make the Mp for Tomb Raider. That was Edios Montreal. Crystal Dynamics made the single player only.
I actually loved the MP for Uncharted 2 but hated it for 3. 2 had excellent MP that was simple, fun, and worked without detracting from the single player experience. To bad no one plays it anymore.
@MRMagoo
Or when they are locked behind a pay wall like AC4. I bought that game used because I've never liked the AC multiplayer but I would play it just for the trophies, except I can't because of the passport and I'm not paying $15 just for a multiplayer I hate so I can get trophies.
-Foxtrot
Tomb raider is a really bad example of a studio needlessly making multiplayer. The game didn't need it at all I'll agree, but Tomb raider's multiplayer was created by a separate studio. Edios Montreal created the multiplayer. Crystal Dynamics created the single player. So Crystal Dynamics did not split its development force to develop the single player. It's a good example of a game that didn't need multiplayer but a bad example of a team splitti...
@Zeee
It depends on the headset. If the headset uses USB like Astro headsets it works fine. Headsets that use a 3.5mm headphone jack like, Skullcandy aviators, also work fine. Headsets that use component connectors, like a lot of Turtle Beaches, won't work as the PS4 is all digital instead of component or analog. Bluetooth headsets are also a no go.
Who actually sits that far away that a standard cable won't reach the controller?
Simple solution, buy a longer cable. Here's 2, yes 2, 15 foot cables for $9.
http://www.amazon.com/Cable...
Just buy a longer cable.
How to push a ProNintendo article, by PlayerEssence
1) Begin and promote the piece with a self-denigrating, presumptuous and vague paragraph.
2) Make wild, premature and pessimistic claims with the headline.
3) Repeatedly confuse the term "accept" with "decry."
4) Explain how Nintendo has done everything right in each point.
There I fixed it up a little for you.
Yes, and no.
The percentage of people who complain about COD or EA is probably statistically low. A while ago Activision called lots of COD players "not real gamers" because they only play COD. I've talked to some people and asked what games they play and they replied COD and FIFA. That's it. The amount of people who complain is probably less than 1% of the people that buy the games. Most people don't care and the reason those games sell so well is because it...
IncredibleMulk
No. PS+ has been around for 2 years (This is the 3rd year). They have been giving out free games since it's inception. It has only been tied to online multiplayer this gen. So I would estimate that they will continue to give out the free games.
The reason people don't trust VGC is because their numbers and charts are skewed. Companies will report units shipped, not sold. They also don't count things like repurchases (Example: Someone who bought a 360 but had to by another one because they RROD). Also the graphics are terrible. Look at the "Chart" it makes no sense. Sure it tells you what sales number is for the year, but what is the percentile? Is that what percent of the number was sold that year? And why is the c...
You fall into at least 3 of those categories if that how you view people.