original socom did have that capability.
also "hawx" Tom Clancy game, and there was one or two rainbow six games for console that did the same thing.
PlayStation fans :
just look at all those PS3 discs you "own" how useful are those?
and remember when playing online absolutely sucked? (particularly through Sony) well it takes money to get an online infrastructure off and keep it running and operating and iterating in approving on it.
I mean, you wouldn't want somebody to easily hack into your system, and then you've got to take it down for 23 days when 77 million people's information gets compromised... oops 🙄 and it's funny you should bring Nintendo up:
because nobody fucking gou...
@ricegum, your all-encompassing knowledge about a product that hasn't been released yet, is just astounding... or maybe it's just your witless bias.
yeah, real big money... 😏
exactly.
do I want to sell you a console one time? or do
I want to sell you over a hundred games during the course of a console cycle, and beyond.
being Petty ignorant and childish is they're Hallmark.
just like the solid state drive in the new system is going to be the game changer and "revolutionize" how games are delivered,
and the cell processor was such a "genius" piece of hardware, no one wanted to program for it for years,
and they can't make it to where you can play a single PlayStation 3 game on their new system.
and who's going to be essentially responsible...
you might want to pull the gilded stick out of your ass.
No, they're not making ALL their games cross-gen. Seriously?
you might want to check on that
tons of people have PCs that don't game on them.
I'd like to see a lot more done in the area of AI, instead of multiple huge health bars & pumped up hit points.
I wouldn't use the term groundbreaking
I would definitely say innovative without a doubt, but not groundbreaking.
tablets been around awhile...
considering that his last two games, lawbreakers and then radical heights are the ONLY two failures he ever actually had, and that's because he was independent and self-financed,
I'd say he has one hell of a clue what makes a good game :
(DON'T SUPPOSE YOU EVER HEARD OF UNREAL TOURNAMENT, RIGHT?)
that was essentially the franchise that built epic games, which he was the creative mind 100%.
I love the revisionist history,
but you get a l...
if you like terrible audio, try playing homefront the revolution.
I just finished it,
it wasn't as horrible as all that they fixed a lot of glaring things about it,
but there was a section of the game where the audio kept cutting out completely at crucial times,
except for when there was a glaring alarm that was so shrill and loud it makes your teeth crack.
and I went clear across the map away from the area where the alarm was emanating fr...
you're absolutely correct.
I just came back from my brother-in-law's,
and he bought the trilogy because he never played the mafia games before.
I looked at my backwards compatible copy for the 360, fired it up and ran around in it on my Xbox one, and let me tell you what:
it literally just looks like different TV settings.
it's a shit port and an absolute rip-off, they should have just stuck with the remaster (hopefully it'...
* edit/post scrip*
just returned from my brother-in-law's house,
he picked this up on PlayStation.
it literally looks (because I fired up my backwards compatible version/Xbox 360 and had a run around in it before I left)
it literally looks like a game simply being played on two different TV settings.
he wasn't really that upset because he never actually played any of the mafia games, and he got the whole remastered trilogy for fifty bucks...
absolutely.
the first two were exciting.
when a good actor actually voices a "character" I think it's fine.
but when the character is simply a placeholder in the project, for an appearance by an actor?
to me there's a jarring disconnect,
it breaks the immersion.
so I guess I'm sitting on the fence looking in both directions on this.
if it's done well and you get a good actor to play a good character in a good story, fantastic.
when it's just some sor...
in the third game I'm finding the tombs to be boring.
there's no real feeling of accomplishment or payout for it.
I don't think that's so much, yet I think they tried doing the same thing three times in a row, and the third time was with a different developer that (as I stated above) just didn't have a feel for what they were doing. they took all of the same core elements/ mechanics everything else, but it just doesn't have a cohesive center to it.
there's no real feeling to the game, you(at least I) don't feel like you're on an adventure, it just doesn't have th...
and that's you using your options, and how you see it.
there are others who don't want to play on their PC, don't have a PC or wish to buy one and upgrade it to play on, think you'd be amazed how many people just use laptops in their home because for the average person's computer needs nowadays, there's no reason to have a computer with a tower, and/or would rather have a console ecosystem.
this is just so hard for guys who do nothing but d...