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CRank: 5Score: 49240

I liked it. It's not fantastic. I don't think any survival horror game has been fantastic, and it's my favorite game genre. I'd say the game is around a B- (It's looks fantastic for the most part, controls are a lot better than previous Sirens, the story is ahhh, well there's a story, dialogue and voice acting feels like the developers were trying to appeal more to a western audience, the menu and episode presentation is top notch, environments are well designed, but you have to traverse thro...

6520d ago 0 agree0 disagreeView comment

Jim Sterling and his stupid-ass monocle

Oh, and just because you blog about what's posted on other game websites doesn't make you a journalist

6520d ago 2 agree1 disagreeView comment

We all know you're stroking to it right now

6520d ago 4 agree0 disagreeView comment

I remember when it was a big spectacle with crappy performers (The Bravery) and presenters (Wilmer Valderrama). Now it's just a filler episode on X-Play behind Morgan Webb's monolithic forehead

6520d ago 9 agree0 disagreeView comment

Yeah, the controls are kinda clunky but I enjoyed the game for the most part. My biggest problem was the over use of fire and combining items. They also could have reduced the evil weeds to half.

6520d ago 0 agree0 disagreeView comment

I was hoping this would be the first game to introduce "nut" physics

6520d ago 0 agree0 disagreeView comment

How am I a fanboy? I own practically every system ever made. I even have a wonderswan for christ's sake. The 360 has proven to be the best console this generation to a certain degree. Sony has been completely belligerent and Nintendo has become completely shallow.

I'm just tired of people overly-praising generic sub-par diablo games like this. I don't want lame sh!t like this to sell because the industry needs a wake up call. Yeah, a lot people enjoy games like this but does it d...

6521d ago 2 agree3 disagreeView comment

Too Human is SH!T!!!!!!!!! Sh!t graphics, Sh!t story/dialog, Sh!t level design/artistic direction, Sh!tty Sh!tty gameplay and pacing

Let the disagreeing commence

P.S. Sorry to all you heavy mouth breathing mongoloids who think this game is fantastic just because it sports the "360 Exclusive" on it's sleeve. You're just as bad as the MGS4 brigade

6521d ago 5 agree5 disagreeView comment

Noooo! Not Grand Theft Agriculture

6522d ago 2 agree0 disagreeView comment

My only gripe is that I wish the player had a little more freedom with the jumping or having the ability to shoot silk to save yourself from falling

6526d ago 1 agree0 disagreeView comment

Was the clapping after everytime he died out of sarcasm?

I didn't understand that

6526d ago 0 agree0 disagreeView comment

I'm feeling the same way.

I was excited when the game was first announced because I want to see a fully realized character in a FPS. The whole idea of performing parkour from that perspective sounds really intriguing, but after seeing the E3 and CP presentations, it looks very restricted both by animation and level design.

I don't know if this is another "Army of Two," which originally had a lot of great ideas and sounded like a new innovative co-op game, ...

6526d ago 0 agree0 disagreeView comment

You know I'm exaggerating

6526d ago 0 agree0 disagreeView comment

I really doubt they would get a M rating for motorcycle crashes. Flatout is rated T and that game's nothing but bodies flying out of vehicles and crashing into trees or bowling pins. As long as it doesn't have blood or boobs then it's okay

I think they're using it as an excuse so they don't have to incorporate characters with rag doll physics

6526d ago 0 agree0 disagreeView comment

How long do you think it took Capcom to make Mega Man 9?

A week?

I probably could make the exact game with the "Mega Man: Powered Up" level editor

I want a real Mega Man game for console. I'd even be happy with a Legends 3

6527d ago 1 agree0 disagreeView comment

The more I see of it the less I'm interested

The environment in the second stage makes no sense. It's simply there to platform through. It's suppose to be a realistic setting but the ladder, poles, catwalk placing makes absolutely no realistic sense. Plus, it comes off as very linear and holding your hand the whole time (environmental objectives turn red, but are quite obvious since the world is so minimalistic).

I still want to play it, but I'm worried it's going to...

6527d ago 2 agree3 disagreeView comment

Seriously, almost every big game has been somewhat mediocre because of craptastic writing, gameplay, or both: Gears Of War, Assassin's Creed, Mass Effect, MGS4, NG 1+2, DMC 1-4, etc.

The game industry is just like Hollywood now. It doesn't take risk because it doesn't have to. It's just 7 different kinds of vanilla being milked out and rehashed by multi-billionaire publishers.

I really like to see some real art house and indie developers bring back some intrigue.

6527d ago 1 agree5 disagreeView comment

Why isn't there any leaked videos gosh darn it!?

6527d ago 0 agree0 disagreeView comment

That actually sounds kinda cool, lol (I'm going to lose bubbles now)

I'll have to look it up on youtube

I never got to play Vagrant Story too. After FF8 I stopped playing RPG's on the PS1. I regret it now, but hopefully some of these games will be revamped and ported to the PSP like Tales of Eternia and Valkyrie Profile.

6528d ago 0 agree0 disagreeView comment

I don't know. Maybe I misread it:

Square Enix has shown the first real-time footage of Final Fantasy XIII during DKS3713. We will make sure to try and find the trailer.
Update: Real-time footage of Versus XIII is being shown, too!

Update #2: The gameplay field in FFXIII looks like a highly evolved FFXII field.

Source: FF7AC Reunion.

6528d ago 0 agree0 disagreeView comment