that really doesn't prove its "widespread."
even if lets say, .01% of the 25(22?) million 360 were affected.. that would be what? 2500 people who wouldd want to hit up the forums about their problems. that's a lot of people but still wouldn't be "widespread"
ever consider the fact that maybe these were captured with a calibrated device as a standard for the videos
its not like you HAVE to do it. its optional. if it doesn't benefit to use it for a particular game, don't use the feature. its not like anything was even said about performance increase on all games
an improvement is just what it is. an improvement. sequels do tend to improve on its previous games but will never guarantee a high score just because it does so
"what else?"
your post
not for me. i dont wanna fight as/against sonic or any of his friends in a street fighter vs. type game
i don't really get your complaint. i take it that its the same as saying "why should i pay an extra 60$ for an xbox 360 controller when i already own one on the PC?" which kinda goes for most peripherals doesn't it?
@sider
actually hes right. even on the same sdtv(even though the wii can run on 480p), you would see a BIG difference since the 360 version can display hundreds of zombies more on screen at once(which they chose not to even show in the video).
"call them on the phone" LOL
yeah i can see that happening. everyone on their cellphones. 12-way'ing each other in order to work as a team. LOL
am i the only one that thinks this looks ugly
AGREE.
no matter what negative spin anyone wants to say about high attach rates(silly fanboys), they're wrong. high software attach rates = will always be a good thing.
pertaining to gamers who buy a lot of games. with all these games now requiring installation/space for your HD(in the GB), does this mean that its inevitable for 20gb PS3 owners to upgrade their hard drive if they want to continue to play all their games?
was just gonna say the same thing. who cares
that would be a step down from SC1 wouldnt it
i still play it. great game
you guys should realize, that games today have more lines of codes/more prone to bugs and are more complex(smarter AI, better physics, etc). not saying devs are/arent getting sloppy either. just sayin the more complex the game, the more bugs'll show up
why does everyone keep bringing up licensing? look at forza 2. i'm sure they got permission. i mean it doesn't have to be burnout type crashes/damage which is what i think most companies wouldn't allow for their cars.
i think most people just want some sort of damage, even if its small. a scratch, paint scraped off, a little dent, something.
driving in GT without damage makes people drive a bit more recklessly since you don't really get punished too much for doing so...
i was hoping for better scores. but ill still give it a shot. ive been wanting a good rpg game
oh come on. is it that bad to change the disc every 10 hours of gaming
looks cool and all but would never pay for these things