My comment is an educated guess. I have a pretty good understanding.
First of all, the cable line that wired in to your home might not be able to push high bandwidth liike MS claim it can do, Unless they push 30% to 50% more throughput to compensatate.
If they have to do that every home they would need to have a cloud server that can push double amount of throughput.
MS could wire every home would the proper wiring but that would take a...
Even if we have to pay 300 bucks for Sony's VR you'll still save money. In the long run that is.
The cost to power a VR would save you on your eletricity bill. I'm pretty sure LCD TV uses way more power than VR glasses.
Please make Alien Isolation VR. Can't wait to play this.
Spot on. you're completely right.
Has Sony Just Killed the Oculus Rift? NO, but it did steal some of oculus's thunder though.
Infamous Second Son is a viusaul masterpiece indeed.
That was cool. I like too see little details put in games...The knight stab the monter in the mouth with his staff and blood and spits was dripping from the knight's staff.
VR carries the same amount of intrest as the kinect because it can be use in many different applications.
Gaming is not the only thing VR is going to be used for.
EX. VR is greatly needed in schools now because kids are getting dumber and dumder each year. We haven't seen another thomas edison, albert einstein, newton in a long time. with so much distration out there(iphone/mobile/video games/etc. I can clearly see why we haven''t produced an...
If MS don't make a VR it won't matter.
As long as there's some compteition going on in the VR market thing will move in the upwards direction.
PS4's VR vs Oculus is enough, MS VR would just be an added bonus.
EX.If wii U sudendenly diappear from the gaming market gaming will still live on.
@JBSleek
What you fail to relize is that the x1 hardware was speciaclly design to run on DX11 api, not DX12.
So DX12 can't be the full version. Its possible that MS modified DX11 and called it DX12 just like theyve done in the past. Its just that simple. Porting it over to PC is nothing new.
The API need to be created before the hardware in order to get the fullness of GPU/CPU. You will never get the fullness doing it the other way ...
$250 -299 is a good price for Sony's VR.
But rather have quality over cost any day. Sony has a choice here. They either could reap the long term benefits or the short term benefit with thier VR.
releasing a cheap and affordable will end up hurting Sony's in the long run if their VR doesn't appeal to gamers for least 10 years. It needs to last the lifespan of the ps4.
I agree. I want to see what DX12 can really do.Porting Foza from DX11 to DX12 and runing it on Nvidia's GTX Titan GPU doesn't mean a thing.
The coding language are very similar from one DX api to the next. DX9, DX10, DX11,DX12.
EX.Xbox was running a modified version of DirectX 8.1 and 9 came out in 2002. Xbox 360 used a modified version of DirectX 9 and DirectX 10 came out in 2006. So, it's not that surprising.
Good. I'm glad DC won't support VR.
To experience true VR games need to be build from the ground up.
@OpieWinston
I already know TF is on PC. and no I don't have downs.
According to MS DX12 is more powerful than DX11. So porting TF to from DX11 to DX12 makes a lot of sense.Dont you agree?
The AI would definitely run much smarter since DX12 api process data more efficiently between cores.
The frame rate would run much better. So yeah TF would be a much better game on DX12.
DR3 was an ok game. The frame ra...
Yes PC. I own a pretty decent rig and I would love to see a few x1 titles on PC.
I didn't care much for the x1 hardware. I believe those games would appeal to me more on PC.
yeah its because of VR.
Finally, I get to go to the moon.
MS should do the same thing for RYSE, titanfall, DR3, and KI.
Ok so MS is taking the RISC processing approach with DX 12, not CISC.
In theory spreading the workload between cores should work.
This is got to be the worst looking Spider-Man I ever seen.
Spider-Man's animation are choppy. His movement are clumsy looking as well.
Spider-Man web swinging doesn't look no where near as good as the movie.
The textures need a lot of work. everything looks bland.
Total fail.