The game certainly looks very shiny.
Cloak and nanovision are indeed very handy. Although nanovision gives me a migraine, so I just flick it on and off as needed.
I tried the multiplayer demo, t'was fun. Felt kinda like CoD and Halo combined.
It's a good game, but nothing terribly outstanding.
I'm one of those purists lol :P
A good amount of decent quality games seem to be coming out soon. Hopefully Nintendo can keep it up.
I'd like to see a SMB game in the near future :)
Agreed, the sporty look was good, I don't want some ridiculously sexualized character as a protagonist. That's what Tomb Raider's for.
I'd play that until my eyes bleed out.
They made MoH..they damn well better make a Mirror's Edge 2.
If anything, I'd say Kojima is a huge fan of design and technology. Monster Hunter caught his attention and so he made PW, now the 3DS has his attention and so he's making Snake Eater 3D. Cloud gaming seems to be next on the list so it wouldn't be surprising if he announced something PS3/NGP related.
The only game that's currently being developed for both home consoles at the same time seems to be the only one he's distancing himself from.
Square Enix invested in the Unreal Engine and so far the only game to ever use it was The Last Remnant...
FFXIII is multiplat, but VsXIII still remains exclusive, so far at least, and both utilize the Crystal Tools suite that SE developed. An engine that supports multiplat development doesn't necessitate multiplat titles.
If you listen to the KP Report, it's clear that Kojima designs and tailors his games to make full use of whatever platform it's...
And yet MGS: PW was made, that was supposed to be MGS5 until they scrapped the number before the E3 announcement.
I expect another Big Boss arc. Solid Snake is cool and all, but he's got nothing on Big Boss.
I totally agree, it'll be pretty damn amazing.
Half Minute Hero was pretty flippin' awesome :D
Sounds like an interesting concept for a game, looking forward to seeing it action.
Ouch, there's still a number of copies over here at the local BB and FS.
Well, if triple-A's going to restrict your creativity, might as well go the other way.
Seems like most smaller games are a lot more daring than the big ones.
It's pretty much exactly the same as the arcade/console version. The only downside is the D-pad, my hand cramped up because of it :(