Considering the things they've said in the past, I'm going to let time tell on this one. Any speculation is a conclusion being "jumped to." Educated guesses count.
"We're still definitely working on console games and franchises such as Metal Gear, Silent Hill, Castlevania, PES and all the rest."
As free-to-play mobile titles powered by ruthless microtransactions that ruin any semblance of progression, jettison any need for skill and suck the fun out of everything they make.
This, coming from the company who can't figure out how to make their own games anymore. It's sad. No Megaman, no fighting game that isn't Street Fighter, no real Resident Evil...Capcom just doesn't get it, I fear.
This is certainly worth your money.
^this^
It was a great game. It was the reason I felt secure in my launch-day purchase of the PS2. But it wasn't the leaps-and-bounds, better-than-the-arcade-version improvement that SoulCalibur was.
SoulCalibur for Dreamcast was the best launch title imaginable for a non-Nintendo system. The first game for the system, and yet, even at the end of its lifespan it was still one of the best.
Also, here's a piece from Gamespot today:
"Elsewhere in the interview, Kimishima indicated he had no intention to alter the course Iwata placed the company on, and will continue Nintendo's efforts to enter the mobile market."
http://www.gamespot.com/art...
Looks like that speculation might not be that far off t...
https://www.youtube.com/wat...
I thought of this as soon as I read "Japanese toilet."
It was a third pillar to supplant the second pillar currently in place. Nintendo has no desire to support three console system ecosystems on a full time basis, handheld or otherwise.
There's nothing wrong with speculation. Hell, there's entire markets based around nothing but predictions and educated guesses.
And really, there's no "figuring out the truth" when the company itself isn't saying anything. Unless there's a factual leak, all people can do is speculate.
Look at Pokemon GO and tell me that they're not about to make a significant push into the mobile space.
Depends on how it's accomplished, really. If it's a mobile storefront that finally brings one-account functionality to Virtual Console games across handheld, console and mobile platforms, then it could be a gamechanger of the highest order.
It's a great tool to learn the pattern or pick up where you left off, but I don't think endlessly rewinding a mistake makes you a better player. I'm a huge proponent of the "you only learn from loss" school of thought, and this does serve to cheapen that experience somewhat. Still, it's impressive tech.
If you think Epyon is awesome, check out the new Nobel Gundam DLC for Full Boost. YouTube it, even. It's ridiculous.
Make sure to check this series out, as it'll be expanded throughout the week. This is meant to introduce new players to the game.
Nah. Star Fox looks pretty hype. I might jump into a Wii U for that alone. No hyperbole.
For real. I think that's the only thing that would have made it any better than it already was.
The BC announcement was huge. After I saw that XBLA games were included, I was a believer. But the only thing that seemed all that great exclusive-wise was Halo 5 and Cuphead. Everything else that wasn't Hololens was sorta forgettable.
Also, that controller? $150. For a controller. It's bad enough when fightsticks cost that much. If I wanted to pay that much for peripherals, I'd stick with PC and drop consoles altogether, imo.
Listen, I just want Rival Schools. Even if they can just secure a digital release of Project Justice, I'd be okay with that.
And a NEW Mega Man game. I already own the carts AND the Anniversary Collections on PS2 and Xbox. I don't need to buy multiple old Mega Man games again. I want a new one.
"Gaming has spread to multiple platforms, but the platform that is always closest to us is mobile," Hayakawa said. "Mobile is where the future of gaming lies. With multiplatform games, there's really no point in dividing the market into categories anymore. Mobiles will take on the new role of linking the general public to the gaming world."
http://www.wired.c...