I think that this game is certainly a "forgotten classic," but it will forever be known as the game that set the stage for the eventual perfection that was SoulCalibur. I feel that Soul Edge was not a perfect game, and had a great many flaws that kept it from being as groundbreaking and different as the games that would follow in its footsteps.
I figured it was only available on Xbox One and was a direct tie-in with Halo 5 — since you had to purchase a specific version of it in order to even see it, if I recall correctly — so it may get a bit of a pass since it's only watchable on a video game console (legally, at least) and requires the purchase of a game in order to view.
I agree wholeheartedly. The animation in Legends was a treat, whereas the animation in TFoR was just...gross.
Actually, I realize that it's a tie-in, and it's a poor one, at that. It does a very sad job of establishing Blue Team, as their crowning moment was when they lost a majority of their number during the Battle of Reach, as was outlined in the novel that provided the basis for this animated feature.
Beyond that, Cortana and her relationship with Chief — not to mention having her base be made from Catherine Halsey's illegally-cloned and harvested brain — provides the...
Completely agreed. There's no point in needing to digest alternate media in order to make sense of the main strand of media. You don't see people needing to pick up Doctor Who books to make sense out of the TV series. Sure, they add to the TV series, but you don't need that material because the TV series is the main source of canon.
Halo SHOULD work the same way, only with in-game narrative.
The story is actually pretty damn good, provided you know all the details.
If that were the case, there wouldn't be people confused about why things are happening. They understand WHAT is happening, sure, but the why? No.
Two friends. Myself, and another Halo player.
I read the books, I listen to the podcasts, I watch the shows.
He just plays the games.
He had no idea who the hell Fireteam Osiris was, who the Didact was, what the Domain is, who built it, why they built it, why the Flood is important, why Mendicant Bias and the logic virus is important, why Halsey is important or who Blue Team is.
He hated the story of H4, and he's currentl...
Thank you. You, sir, get it.
Aunt Cass?
I love this game. It's not perfect - as no fighting game ever will be - but it takes so many good ideas for gameplay mechanics and makes them work. So much so, in fact, that every other fighting game on the market should be taking notes.
Seriously, the fact that the Infinite Prevention System exists only to stop people who abuse the exact same input strings - thus keeping long combos part of the game - is nothing short of inspired. That, and who else allows you to overl...
Totally agreed. This distinction is an important one.
I think that the game has a particular bar to hit, and the measurable performance standards that the game is being held to are the previous titles in the franchise.
Almost all viewpoints are almost always imbued with some sense of subjectivity. A reviewer tries to remain objective through a subjective lens, so there's always a bit of personal bias as a result. It's pretty unavoidable.
As relevant as the issue may be, putting this in front of the UN is like prioritizing an ice cream purchase at the store instead of actual, nourishing food. There's much larger and more pressing matters at stake, and this is a waste of time, comparatively speaking.
I can't help but feel like Mouse + Keyboard would be the ultimate Forge experience. The controller just doesn't do things well, in my opinion.
It's the fact that the game is $60 at launch, when it's obviously not a complete product. If a car regularly broke down, didn't start or had missing features that the commiserate $30K price tag would indicate, it would cause problems. In fact, those would be the sort of problems that would be duly noted by Consumer Reports or any other watchdog, consumer-driven publication.
On top of that, they'd probably say something like "I cannot believe this car is ...
To me, any reviewer has the right to score a game however they feel.
Anyone who says "I disagree with this for X reason" is free to say so, but their argument would seem far more compelling if they just wrote their own review instead of simply arguing someone else's opinion.
Wonderful piece.
So agreed. With how awesome KOF13 was, I would hope they'd eventually get around to bringing this back.
Doesn't seem like that's the case.