All Channels
Popular
Ok kids, heres the deal - i played Alan Wake and damn its awesome, i LOVE it.

Ghoul

Contributor
CRank: 5Score: 87500

Every (almost)investment model is based on a short logic

"i give you money because you dont have any, and in return you give me back more when your successfull"

this simple logic is completly wrong with kickstarter (sadly)

there is a clear misconception here to WHY people fund projects on kickstarter and whatnot in the first place.

I think:

its NOT only because they want the product offered, almost ...

4469d ago 7 agree1 disagreeView comment

@tom
people hate kinect because

- price
- shift in attention from core games to casual games at ms
- mandatory online
- privacy concerns
- lack of support even though its the core of the console

thats about it

4475d ago 0 agree0 disagreeView comment

everything you mentioned are competitive online shooters

almost every competitive multiplayer title to date aimed for 60 fps, period!

the list goes back to the supernintendo (mariokart was 60fps for example)

infamous is a singleplayer experience and doesnt have the same need for a high fps target.
therefore its only logical that the devs aim for more fidelity and overall effects since these provide a benefit to your singleplayer focus...

4483d ago 9 agree1 disagreeView comment

pretty easy

to not make the offset between the platforms that obvious.

we all know titanfall is graphicswise oldtech (not bad at all btw)
but that way you wont have to face raging fanboys fighting over theyre platform choice

4485d ago 1 agree0 disagreeView comment

so many words,
so much effort to write this down
.

.

.
pontless

4502d ago 4 agree0 disagreeView comment

its an unwritten rule that sarcasm hardly works in written form

4514d ago 3 agree0 disagreeView comment

Who gives a ****

Great innovations in this game, new games and ips is what we need yet some still complain ...

4522d ago 10 agree1 disagreeView comment

it is indeed a common effect of the ue engine back in the days, but that has changed.

those games mentioned have different approaches to materials and shaders in general.

Unreal (in the past) has mainly used specular effects to push the normal maps so you can see all the small details. It was a sellingpoint for the UE since it was one of the first engines available for licence that had heavy use of normalmaps, wich offered an incredible new depth in material ...

4523d ago 2 agree0 disagreeView comment

had that problem too its a faulty ps4 - happens :(

if your unit makes loud fan noises get a replacement

4529d ago 0 agree0 disagreeView comment

Not defending the box but he talks about the whole "design" internals hardware, cooling, layout and exterior - not only about the look of the brick

And sorry to say that but its not a very high achievement compared to the much slimmer powerbrickless 220volt lownoise and still higher corespeeds ps4 - wich even looks better (in my point of view)

4530d ago 10 agree0 disagreeView comment

well if that actor would have a sister same age its really damn close

4534d ago 4 agree0 disagreeView comment

afaik the AI players will drive the story further,

its nearly impossible to get real players to do cinematic like actions.
therefore you need to controll some players on the battlefield in this case an ai to get that singleplayer feeling right in multiplayer matches.

i think thats the main reason behind it since it will offer scripted sequences while the mp is running in full effect

4544d ago 1 agree0 disagreeView comment

they clearly said that "However, the developer doesn't recommend that users try it out until next year unless they're already "an intrepid Linux hacker". "

its a beta build and you should know how to handle linux.

wait until next year then

4572d ago 1 agree0 disagreeView comment

you are right, but not every system is registering or going online. Its as you said a rough but kinda accurate assumption.

i do share your point completly and i didnt say that theses numbers are not valid, hence i started with "please consider".

i just wanted to remind people that these are not official numbers even if its pretty close.

sorry for playing the nitpicker :D

bubble

4574d ago 0 agree4 disagreeView comment

please condider one thing.

no publisher or manufacturer in the world can tell you how many units the customers bought. They simply lack the data, since most retailers dont hand them out.

what they can though is tell you how many THEY sold to the Retailmarket (every unit shipped to retail is a +1 in sales for the publisher even if it gets returned by the retail market).

same with sony and nintendo so dont bring up any famboy bullshit please <...

4574d ago 5 agree5 disagreeView comment

to be fair usa is not xbox country in general.
they had an immense supporter amount with the 360.
1 head headstart and gears of war did they're job pretty well.

before the 360 ps2 was the dominant platform, and it looks like its "just" goin back to sony

4576d ago 33 agree6 disagreeView comment

http://www.youtube.com/watc...

4579d ago 0 agree0 disagreeView comment

man im pumped

4580d ago 4 agree0 disagreeView comment

where have you been the last 7 years.

eversince games are patchable over the internet (consoles) we have such an environment of rushed games

4581d ago 1 agree0 disagreeView comment

INDEED,

the consoles offer a solid 64 bit architecture wich couldnt be used in the same way for pc devs since to many users dont have a 64bit OS and Hardware

4581d ago 1 agree2 disagreeView comment