I'm sure you will always have Zelda and Mario. Nintendo has nothing else, besides rehashing the same game over and over again.
They aren't even sequels, you are playing the same exact story over and over again.
It's sad, really.
The tech is nothing like the Wii. It's more like all the best Natal features mixed with all the best Wii features taken to the next level available on a single platform.
This is BS. I'm 10 hours into the PS3 version and have never had any tearing what-so-ever. Tearing is something that will bother me greatly, so I would have noticed this if it were true.
His TV is probably messed up.
Incorrect.
The Move will be locked in two battles. People fail to realize that Natal isn't as impressive as the hype. The PS3 motion controller is good enough at what Natal tries to have as it's strong suit, that the Move will more than likely receive ports for it. Look at all the big publishers, they are supporting both controls, although the Move has 2-3 times more support from publishers. The same will happen with Wii games ported to the Move.
On the other hand, n...
Much appreciated, have a bubble.
Brilliant. The first time motion controls have been handled the right way. This is very encouraging for the strongest motion control solution from the big 3 consoles. I'm speaking about the technical aspects, not hype and lies.
Sorry Molyneux, you have never done anything to prove that you're someone that should be listened to in this industry.
Try creating a game that didn't completely miss the mark for once, at least when that ever happens you can pretend like you have the gift of foresight. Until then, stick to what you know. Little boy play time simulators...
So releasing games with a similar genre to other games on different platforms, despite being vastly different games is copying?
In that case, every game on the 360 is copying games on any Playstation.
"But since you are a blinded PS3 fanboy how come Naughty Dog cofounder and Metal Gear Solid 4 creator both praised Natal?"
Naughty Dog wasn't relevant until he left. Calling him the "creator" of MGS4 is the biggest stretch I've ever heard.
I know you are trying to make a point that facts just don't back up, and being the fanboy that you are you have to stretch the truth to fit your delusions, but next time you might want to try a little harder... ...
You will find after reading that list, that most of the Natal supporting developers are also backing Move except for a few that have been working exclusively with Microsoft for some time.
The only developers that seem to be working exclusively with Natal are: Bethesda Softworks, MTV Games, BioWare, Lionhead Studios, EPIC Games. I'm not going to bother to list the exclusive support for Move, since you can tell by the list that it is vastly larger.
With that said, Move...
Playstation Move PUBLISHER Support:
505 Games U.S.
Activision Publishing, Inc.
AQ INTERACTIVE Inc.
ARC SYSTEMS WORK CO.,LTD
ATLUS Co., LTD.
Bigben Interactive
CAPCOM CO., LTD.
CCP
Crave Entertainment
CYBERFRONT Corporation
Disney Interactive Studios
Electronic Arts Inc.
FromSoftware, Inc.
Game Republic, Inc.
GUST CO., LTD.
HUDSON SOFT CO., LTD.
IREM SOFTWARE ENGINEERING INC.
Koei...
Gears of War was the most linear game I've ever played in my life next to the original Doom, and I enjoyed it a fair bit. If there was a previous Gears before the first that featured towns, would I have liked Gears of War any less?
It shouldn't be enough of a reason to skip a game.
This coming from the same people who flame sequels for not being different enough...
The second it was clear that the 360 version was going to be inferior, the North American media started turning on the game.
Don't take their whole campaign to tarnish the value of XIII seriously. It isn't such a bad game, the cinematics are actually pretty interesting. The level design is very good for a game that is fairly linear. The enemies also shine in this game, which is in part due to the scripting advantages of linear flow.
Personally speaking, I would have ...
Fran was the greatest VO I've ever heard in a game. Her voice was astonishing.Incredibly original. I was hoping they would have used something on that level of originality with Vanille's voice. Although Vanille's voice can be a bit much at times, I appreciate that they didn't go completely Americanized with it. The worst thing in a Japanese translation to English is having American sounding people. It just doesn't fit the theme of the product. My biggest gripe to date with this was Cloud in A...
@ van-essa
You can't be serious... how are you forgetting all the timed exclusive deals Square has had with Microsoft recently... the exclusive ad campaigns, the exclusive bundles in NA for Microsoft?
Microsoft have often paid for some form of exclusivity, or to get a game out of exclusivity by paying for ad campaigns that are free of charge to the developer. Add that in with the large sum they surely paid.
The real difference here is that Microsoft are ...
"people wonder why there's is never much MS news? oh boy"
Yeah, it's a bit shocking. You'd think that everyone would already be aware that Microsoft have nothing but hype and smoke. The 360 has been dead in the water the second the PS3 came out.
It can't happen, not with the rights Sony holds.
Some people seem to be missing the fact that the 360 visuals in gameplay are also far worse than the PS3, not just the cinematic sequences. Every aspect of the 360 version is NOT HD, while the PS3 version is fully HD (cinematics, movies, gameplay... all of it).
This isn't just a cinematic thing, the whole 360 version is gimped. This is easily in the top 3 worst ports I've ever seen, possibly number 1. It's so badly lopsided in favour of the PS3 version, it's not even funny.
How will this end the PS3 if it didn't end the Wii? Are you forgetting that the PS3 has by far the better lineup? The Wii only has shovelware and rehashed games.
If the PS3 gets shovelware, it will be ports from Wii games... in other words, the shovelware games are still going to be around for the Wii.
The exception is that the PS3 is aimed at Gamers, while the Wii is aimed at casual players who don't dress themselves in the morning. The shovelware would never sell o...