They need to leave FFVII alone. I don't want my memories of Cloud and the rest to be tainted by an Ambiguously metrosexual Cloud.
I really do have high hopes for this game.
We have the devs that made the excellent game Dead Space, and a setting depicting the true definition of hell. This is going to be great
Could not agree with you more...
I remember Cloud from FFVII looking all cool and cartoon like. Now if you decide to watch the AC PS3 trailer you will see they decided to make him look sexually ambiguous. He looks like a bulimic male model!
Guess the Japs appreciate (get boners from) pretty guys more than Westerners!
The whole purpose of SF4 was to make players of old (you and me!) get that feeling of nostalgia. They were not trying to do something totally off the wall with SF4 that would semi-alienate the old-school.
Not to mention, Bionic Commando (completely original new take), Dark Void, Dead Rising(!!!), Lost Planet.
Horrible article. Author needs to do more research and be objective in his writings.
I'm really impressed by the combat... Is that how the combat always looks like?
You guys are better off just ordering an import of the ASIA version(Make sure you get ASIA, Not Japanese). I would not be surprised if they never release this in NA. Just spend an extra $15 and get it imported.
Seriously, they were on the borderline of crossing the perv factor. I could not play this game in front of my godson's. They really need to tone that shiz down
It's obviously true that Nintendo said, "screw the hardcore, lets go for the rest of the potential market"
And guess what... it worked like a charm. Unprecedented sales
He probably asked for a ridiculous amount of money.
But what's a boxing game without Floyd Mayweather Jr??
But does anyone else feel the multi needs some fine tuning?
Example, a tactician that can set up spawn points on Def points. When both HG and ISA tacticians set their spawns to be on objective points it just degenerates into a cluster f**k!!!
Not to mention a class that receives x2 hp + x2 speed boost, now that makes no sense...sorry!
And don't get me started on auto-aim shotgun...
Speak on brother!!!!
These fighting games are rekindling memories of old
Translation: you will be able to shoot while moving. We're still going to keep the same character animations though!!!
How absurd.
I'll admit, their sales figures are impressive (unprecedented actually), but they just know how to market a gimmick to the masses... THAT"S IT
I got tired of fighting super mutants, raiders, or Yao Guais. They needed more mob variety. Nevertheless an INTERESTING game.
Looks really nice.
I like the running/glide speed and the sheer power this guy has
A solid collector's edition set. Wish they had a Sagat figurine though
<<<<<<<& lt;<<<<<< that's why!!!!
Going to spending my time online with KZ2, RE5 coop and this!
I'm going to platinum this game, mark my words!!!!!!!
Can't wait!!!!!!#!#!$!!!$$$$$$
They need to make defense a priority instead of just winging punches left and right. I want to see some real physics too (example, counter punching does heavy damage). Just please do not make it a button masher. I also want lightweights to have insane speed in comparison to heavyweights
And can we get some shots of the engine at least? Yes, they have gorgeous cinematics, but I want to see how the battle engine works. Unless they're doing this intentionally to keep us hanging by a thread
Useful for... Fighting games!
All I can really think of..
I got used to the movements of executing moves, it's just dashing in general or using charge characters which feel really clumsy.