I don't really understand the preference for asymmetrical sticks.
We have symmetrical hands, it makes sense to have symmetrical controllers.
Is it just me, or is EA not even trying?
In GTAV, anyone remember the "AGENT" licence plate easter egg, that was thought to be a "James Bond" easter egg?
Makes a bit more sense now?
Ah, that's a much better video.
Perfect! Making it fun to traverse is always good.
I hope this plays & looks as good as it looked at the shows.
Worried that I've overhyped myself & it's going to look this gen but with a bigger world.
Not important if it's a complex design.
Not important if it halts the evolution of devices (smaller sizes).
Not important if the previous machines are still on shelves.
Not important if it's capable through software at a later date.
Definitely not important if you already own the previous machine.
It's not a downgrade.
But it's not an upgrade either.
It's a balance between using LESS polygons for more effects.
It means they hit their glass roof & had to change things around.
The game looks amazing from what we've seen so far though (especially with all of those shaders).
I just wish Nintendo would innovate somewhere other than the controller.
It completely throws me off when I have to learn a new way of playing.
I'd rather just have brilliant games with the usual console controller.
Not to mention the change to controls causes devs to focus more on that aspect instead of just making a game that's better.
Control scheme changes don't always create innovation, they can create hurdles for devs to wrap their id...
Liking the looks of this one.
Can't really tell how close it looks to the trailers with off-screen, reasonably close?
The water looks fabulous & it looks so much more fun than 3.
This screams Night Rider gifs.
Make it happen.
http://youtu.be/VNtlGfHCrEs...
Needs to be the start up sound.
It could be that the tagging & slow-mo is exclusive to the "Ground Zeroes" mission.
Although Kojima did mention about the AI, which made it sound like the enemy is smart, so perhaps it's to aid in the difficulty of an intelligent enemy in an open world.
Though, as has been mentioned by a few, those options will probably (hopefully) be disabled on higher difficulties.
AFAIK, the tagging is optional, you choose whether you wan...
On the topic of not being able to turn the DS4 lightbar off, I just hope we get some dark colour options so it becomes less noticable.
Though most times (imo) the TV will be higher than the controller, so at those times it probably won't be an issue.
Would have rather had a Raziel or Kain game to be honest. :/
Great vids.
I don't really know about Kiefer's voice for Snake, it's... passable from what I've heard,
but at times you can hear his higher pitched voice coming through, instead of a deep gravelly voice one would expect from a character such as Big Boss.
I don't mind that it's not Hayter, I like kiefer as an actor (Dark City :]) it's just that his voice doesn't suit the character as much in the footage we've seen. ...
If Beyond looks like this on the PS3,
I can only dream of whatever is made after the Dark Sorcerer demo.
It would be nice if he surprised us & it became the Tanker->Plant set up.
But that's just wishful thinking on my part.
If they are seperate, I wonder if there are any carry over bonuses for playing the "prologue" (GZ) before TPP.
So now he's had to retract what he said, while damaging his own PR xD
Priceless.
I really hope it's a new IP.
Love GoW, but people need to see what other ideas they have.