You do know that, Optimization = Nice word for Downgrade in visuals.
Performance gains of Mantle are all over the place, for example:
Up to 45% faster than DX11 in Battlefield 4 and up to 319% faster in the Star Swarm demo in single GPU configuration in extremely CPU-limited situations.
Good, cannot wait for DX12 to give all PC gamers a free upgrade in performance.
Keep making great games, wishing you all the best of luck and a very bright future.
Keep making great games, wishing you all the best of luck and a very bright future.
Keep making great games, wishing you all the best of luck and a very bright future.
Thief 4 was a victim of consolisation and the console gamers come hear and make fun of how bad it was, it cannot get more ironic than that.
They will still be making improvements on it till the last second and I am sure when they will feel completely satisfied they will show us something.
Oh dear, here we go again. Unless they are both 1080p/60fps only then it is OK to go for Resolution/FPS parity on PS4/Xbox One. After that the PS4 should have more breathing room to spare, which could be utilized to up the details and/or effects slightly. Hence on principal the PS4 should look slightly better but they should both run the same Resolution/FPS.
Keep making great games, wishing you all the best of luck and a very bright future.
Marketing is not killing the wonder, formulaic game development and copy paste game mechanics is killing the wonder of games.
Keep making great games, wishing you all the best of luck and a very bright future.
Pure comedy.
They didn't continue development, these are PC exclusive community created mod(s) to improve Fallout New Vegas to it's maximum potential.