What could he do with it?
Also, I thought Dark Alex was actually a team of people and not just one person. I could have swore I read that in the PSM issue that covered custom programs for pirated PSP's.
It's obvious that you know what you're talking about.
However, I just cannot get involved in a game when I don't prefer the button layout. Such a simple thing to throw me off sounds kind of dumb, but it's true. If I can't get along with the controller arrangement, and I can't change it, then I won't like it.
MGO offers a ton of customizations and features. It's obvious that so much planning went into this game. I just can't understand why the controls are so misc...
"u can like move the camera angles around to see or any enemys were trying to creep up or anything"
Anyway, yeah you got me. I just suck at MGO. That'll teach me next time I want to be a decent parent. From now on I'll just abandon my wife and children and play video games for 10 hours a day so I can BE THE BEST!
Casual gamers FTL, huh?
I'll give MGO one thing. It had some of the best interfaces, gameplay customizations and options of any online game I played. I fell in love with the game before I even played it.
And then I had to press two buttons to shoot. That's what I thought was the worst thing about the game. The button layout was horrible.
One button designated to switch in and out of auto-aim, a feature that should be chosen by the host anyway? Please.
If the button layout...
You weren't really missing out. It wasn't all that great to me.
I forgot it was still going.
I was officially a waste of a beta key. I don't even think I put two hours into that beta thanks to GTA4.
Too bad they didn't get it out the first try.
Indeed.
How can anyone not want to play this?
A lot of developers can't afford not to release multiplatform.
It's just good business sense when it costs so much to make a good game nowadays.
But I find comparing graphics in games are kind of tough. You almost have to keep your mind set in that specific genre. It's like comparing the graphics of GTA4 to Gears or Uncharted. We all know that those two blow away GTA4 in a purely technical graphics standpoint, but could the same graphics be achieved if they tried to create an open world like Liberty City?
Now while I know Assassin's Creed has a somewhat open world, was it to the same scale that GTA4 is? I ask because I ...
But I found some parked in the Times Square look-a-like area on the center island to steal and drive around.
And you'll never let us forget that, will you?
Especially the frisbee bouncing off the PS3 dog's head.
Being one of the 5 (rough estimation) PS3 owners without any hitches while playing, I just have a bad feeling this patch will be the end of my fun.
NOW I will probably sign out of the PSN before I play so I don't have to download the patch. How backwards.
My burnout, fatal frame, resident evil, dino crisis, silent hill, GTA loving wife has absolutely no problem going on a murderous rampage in the streets of Liberty City.
She makes me proud.
You haven't even played it yet!
The U.S. store still hasn't updated.
EDIT-We all know it's 1.5Gb. One of the first stories about it coming out on the PSN says that. Were there any parts about the demo you liked specifically?
I've wondered the same thing, but there is something about all of it that doesn't make sense. Attach rate.
Attach rates should be lower if a large portion of 360 sales were from second time owners, but they're not.
Not all save data can be copied. Rock Band save data, for example, cannot be copied onto a flash drive.
I don't exactly know the difference for some games, but I ran into that problem.
What is there to gain?
It was going to happen sometime sooner or later. So why is it so hard to believe?
I just made a theme using this pic and posted it on PSU.
"I'm also disappointed that so many publications ran their stories without contacting us for the real story and instead took the word of random Internet folks who were totally manipulating the situation."
Seriously, what else would happen?