You must be new to gaming if you think 60 frames will ever matter to the majority of games...it's great for fighting and racing games but most games simply don't need it, that's why developers favour fidelity instead...every gen.
We don't believe you...either you're lying or are blind.
How is this possible?! Did EA finally let off the license?!
I just think it's not good to cheap out on something that important. Things like Colour gamut and contrast range are just as important as input lag for gaming and a great HDR experience.
The one who buys cheap buys twice is what my father used to say.
I pity you if you really believe that. If that was true the thing would be way to expensive. MS isn't that stupid.
@kevnb
Reality check...the PS4 has almost twice as many games.
Don't tell him that...he's gonna be proud and think he's finally good for something.
Rookie needs a cookie...he can't afford it.
They should really try some platforners like the great demo on the PlayroomVR disc! Tbh I think it's a bit to try to put VR into certain categories...I actually believe real greatness will come with new, VR specific and innovative game concepts.
Why should it be?! Was the last one?!
@TankCrossing
It's here in Germany near Berlin, called VR NOW. I'm planning to start working in the VR field as an audio engineer..really curious about the latest developments.
Must have played a different game or has no taste.
Thank you haha
The game is great without it! Wtf is so hard to understand about it?!
So true.
Getting 8s and 9s everywhere.
Yesss...had no doubt this was gonna turn out great. Daedalic published adventures are always great. Just sad these days so few people seem to like having to think in a computer game.
Game was one of the most open shooters I can remember.. innovative and fun..minus the Alien ship maybe.
The fact has nothing to do with Sony. Also the games look way better still and some few titles occasionally do have this problem, that's why Sony is investigating since it's against their rules for Pro games.