Lol wait till MGSV gets downgraded on Xbone next. It's happening with every Xbone game.
TitanFall is 720p too, even with those COD graphics.
Why does the title only state PS4 when it clearly says Xbox One as well? Also, my GameStop says otherwise.
@ ohiostatesman: Trying too hard. Worry about your permanent Xbox One specs and your ESRAM issues that are causing your games to be at a much lower resolution than PS4.
Last we heard, Rivals on PS4 was looking better than on PC.
I remember critics slamming Mirror's Edge to death at first. Now everyone wants the sequel.
Nice preview. Game Informer said it's the best looking next gen game they've seen. All that attention to detail is definitely paying off.
Gameplay trailer coming at the VGAs.
http://images.gamersyde.com...
http://images.gamersyde.com...
And here's the idiot after being exposed. http://n4g.com/news/1382854...
Witness the PurelySuperior 4 version of Battlefield 4.
http://www.spawnfirst.com/n...
http://n4g.com/news/1382996...
http://www.videogamer.co...
^ On the contrary. PS4's textures are at 1600x900p. Xbone's are at 1280x720p.
Higher resolution = sharper image
I see you're making stuff up on the spot, though. They even removed clouds from the Xbone port.
Your textures will look quite weak in comparison. Couple that with aliasing issues on Xbone, inevitable frame drops after AO application, and you've got the worst version in your hands. I know it's hard to accept but h...
They conveniently look the same to you because you've had your mind made up since before these comparison vids even came out. We get it, you're buying it for Xbone. Doesn't change the fact that the PS4 version is better though.
@ Mystogan: What's funny about you saying that they look exactly the same is that they're not even the same resolution. There goes your videos' worth, and your credibility. Videogamer already confirmed Xbone's version is more jaggy. Keep clinging to blurry comparisons to hide the facts, though. That'll fool everyone!
That's sad, lol. Could have just been in the game to make up for the 4 hour campaign.
Upscaled isn't native, and either way you spin it, the PS4 version is confirmed running at 1600x900 while Xbone port is 1280x720.
Higher resolution on PS4 is a fact, so PS4 will have less to upscale, making it the better, sharper, less jaggy version with ambient occlusion already in place.
Ambient occlusion will drop the frame rate on Xbox One. This shows you how behind they were in Xbone development. The Xbone port is very jaggy as well going by the Videogamer.com comparison. Looks like they overdid the lensflare to hide the issues. The jaggies on Xbone are very noticeable in the last two minutes of the Videogamer.com comparison.
Couple that with being the lowest resolution port available and you've yourself the confirmed worst version.
I ...
And so begins the PS4's superiority reign. Higher resolution than Xbone (gee, I wonder why?) and on par with PC version.
Next up: Call of Duty: Ghosts at 1080p native. Need For Speed: Rivals and Assassin's Creed: Black Flag after that.
DAMN that looks good.
Castlevania: Lords of Shadow 2.
Not like we'll have our PS4s by then anyway.
Meanwhile, Guerrilla says Killzone: Shadow Fall's campaign is well over 10 hours. Some developers really don't care much for telling a story. But Battlefield 4 has always been about the MP.
@ Hassounah: It's a racing game with static environments and baked lighting. There's your 60fps. Wake me up when Forza finally gets dynamic lighting, night racing, real rendered clouds, and real rendered environments.